From 3648ef4687967c7363c9c61f4610679484dc478e Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Wed, 13 Jan 2021 00:07:24 +0300 Subject: lcs particle --- src/vehicles/Boat.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/vehicles/Boat.cpp') diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 695d380f..6ad23f8e 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -682,6 +682,7 @@ CBoat::ProcessControl(void) } // Spray waterdrops on screen + /* if(TheCamera.GetLookingForwardFirstPerson() && FindPlayerVehicle() && FindPlayerVehicle()->IsBoat() && m_nDeltaVolumeUnderWater > 0 && numWaterDropOnScreen < 20){ CVector dropPos; @@ -712,7 +713,7 @@ CBoat::ProcessControl(void) if(CParticle::AddParticle(PARTICLE_WATERDROP, dropPos, dropDir, nil, CGeneral::GetRandomNumberInRange(0.1f, 0.15f), dropColor, 0, 0, frm)) numWaterDropOnScreen++; - } + }*/ if(m_fPrevVolumeUnderWater == 0.0f && m_fVolumeUnderWater > 0.0f && GetModelIndex() == MI_SKIMMER){ CVector splashDir(0.0f, 0.0f, 0.25f*speed); -- cgit v1.2.3