From e9cafe340a16c489c5f6874066b9836d70bd0091 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 23 Jul 2019 16:39:30 +0200 Subject: bit more CAutomobile --- src/vehicles/Automobile.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/vehicles/Automobile.h') diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 15b7ef0f..1a103777 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -67,8 +67,8 @@ public: CPhysical *m_aGroundPhysical[4]; // physicals touching wheels CVector m_aGroundOffset[4]; // from ground object to colpoint CEntity *m_pSetOnFireEntity; - float m_weaponThingA; // TODO - float m_weaponThingB; // TODO + float m_weaponDoorTimerLeft; // still don't know what exactly this is + float m_weaponDoorTimerRight; float m_fCarGunLR; float m_fCarGunUD; float m_fWindScreenRotation; @@ -119,6 +119,8 @@ public: void ProcessBuoyancy(void); void DoDriveByShootings(void); int32 RcbanditCheckHitWheels(void); + int32 RcbanditCheck1CarWheels(CPtrList &list); + void PlaceOnRoadProperly(void); void dmgDrawCarCollidingParticles(const CVector &pos, float amount); void PlayHornIfNecessary(void); void ResetSuspension(void); -- cgit v1.2.3