From 618d689dff9a22d9385abf36f5e364b38273b7cf Mon Sep 17 00:00:00 2001 From: erorcun Date: Sat, 6 Mar 2021 19:28:59 +0300 Subject: Pool fixes + peds not forming circle fix --- src/rw/MemoryMgr.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/rw/MemoryMgr.cpp') diff --git a/src/rw/MemoryMgr.cpp b/src/rw/MemoryMgr.cpp index 2379692c..b9cff043 100644 --- a/src/rw/MemoryMgr.cpp +++ b/src/rw/MemoryMgr.cpp @@ -28,10 +28,10 @@ RwMemoryFunctions memFuncs = { #ifdef USE_CUSTOM_ALLOCATOR // game seems to be using heap directly here, but this is nicer -void *operator new(size_t sz) { return MemoryMgrMalloc(sz); } -void *operator new[](size_t sz) { return MemoryMgrMalloc(sz); } -void operator delete(void *ptr) noexcept { MemoryMgrFree(ptr); } -void operator delete[](void *ptr) noexcept { MemoryMgrFree(ptr); } +void *operator new(size_t sz) throw() { return MemoryMgrMalloc(sz); } +void *operator new[](size_t sz) throw() { return MemoryMgrMalloc(sz); } +void operator delete(void *ptr) throw() { MemoryMgrFree(ptr); } +void operator delete[](void *ptr) throw() { MemoryMgrFree(ptr); } #endif void* -- cgit v1.2.3