From 3f3e258d7769aa3522602687aea1119f32f3c589 Mon Sep 17 00:00:00 2001 From: aap Date: Thu, 29 Jul 2021 19:41:38 +0200 Subject: CVisibilityPlugins, CRenderer, some fixes --- src/renderer/WaterLevel.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/renderer/WaterLevel.cpp') diff --git a/src/renderer/WaterLevel.cpp b/src/renderer/WaterLevel.cpp index a241ac9f..1aa63697 100644 --- a/src/renderer/WaterLevel.cpp +++ b/src/renderer/WaterLevel.cpp @@ -374,7 +374,7 @@ CWaterLevel::CreateWavyAtomic() { wavyMaterial = RpMaterialCreate(); RpMaterialSetTexture(wavyMaterial, gpWaterTex); - RwRGBA watercolor = { 255, 255, 255, 192 }; + RwRGBA watercolor = { 255, 255, 255, 255 /*192*/ }; RpMaterialSetColor(wavyMaterial, &watercolor); } @@ -1227,7 +1227,7 @@ CWaterLevel::RenderTransparentWater(void) colorTrans.red = CTimeCycle::GetWaterRed(); colorTrans.green = CTimeCycle::GetWaterGreen(); colorTrans.blue = CTimeCycle::GetWaterBlue(); - colorTrans.alpha = CTimeCycle::GetWaterAlpha(); + colorTrans.alpha = 255; //CTimeCycle::GetWaterAlpha(); TempBufferVerticesStored = 0; TempBufferIndicesStored = 0; @@ -1676,7 +1676,6 @@ void CWaterLevel::RenderOneWavySector(float fX, float fY, float fZ, RwRGBA const &color, bool bDontRender) { CVector vecSectorPos(fX + (SMALL_SECTOR_SIZE/2), fY + (SMALL_SECTOR_SIZE/2), fZ + 2.0f); - if ( COcclusion::IsAABoxOccluded(vecSectorPos, SMALL_SECTOR_SIZE, SMALL_SECTOR_SIZE, 4.0f) ) return; @@ -1815,6 +1814,7 @@ CWaterLevel::RenderWavyMask(float fX, float fY, float fZ, int32 nCamDirX, int32 nCamDirY, RwRGBA const&color) #endif { +return; // LCS #ifndef PC_WATER bool bRender = true; if (m_nRenderWaterLayers != 0 && m_nRenderWaterLayers != 2 && m_nRenderWaterLayers != 3) @@ -2531,7 +2531,7 @@ CWaterLevel::RenderBoatWakes(void) CBoat::FillBoatList(); - float fWakeZ = 5.97f; + float fWakeZ = 0.0f;//5.97f; float fWakeLifeTimeMult = 0.01f / CBoat::WAKE_LIFETIME; for ( int32 idx = 0; idx < ARRAY_SIZE(CBoat::apFrameWakeGeneratingBoats); idx++ ) -- cgit v1.2.3