From 6093d855b067841ea4c51b14ece7544f57d76f2b Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Thu, 15 Aug 2019 04:43:00 +0300 Subject: CParticleObject done, cDMAudio done --- src/render/WaterLevel.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/render/WaterLevel.cpp') diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 247b9f3d..48e8f83b 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -731,10 +731,10 @@ CWaterLevel::RenderWater() float fAngle = CGeneral::GetRandomNumberInRange(90.0f, 150.0f); - int32 nSinCosIdx = CGeneral::GetRandomNumber() % CParticle::SIN_COS_TABLE_SIZE-1; + int32 nRot = CGeneral::GetRandomNumber() % CParticle::SIN_COS_TABLE_SIZE-1; - float fCos = CParticle::m_CosTable[nSinCosIdx]; - float fSin = CParticle::m_SinTable[nSinCosIdx]; + float fCos = CParticle::Cos(nRot); + float fSin = CParticle::Sin(nRot); vecPos.x += (fCos - fSin) * fAngle; vecPos.y += (fSin + fCos) * fAngle; -- cgit v1.2.3