From c5fbb594a51f37e5a3af6c6b98342a71c8fe4611 Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Mon, 7 Dec 2020 21:12:13 +0300 Subject: ps2 hud, restore original code --- src/render/SpecialFX.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'src/render/SpecialFX.cpp') diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index 89043752..ade5db81 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -1048,17 +1048,21 @@ CMoneyMessage::Render() RwV3d vecOut; float fDistX, fDistY; if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) { - fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize; - fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize; + fDistX *= (0.7f * fLifeTime + 2.0f) * m_fSize; + fDistY *= (0.7f * fLifeTime + 2.0f) * m_fSize; CFont::SetPropOn(); CFont::SetBackgroundOff(); float fScaleY = Min(fDistY / 100.0f, MAX_SCALE); float fScaleX = Min(fDistX / 100.0f, MAX_SCALE); - CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here? +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(fScaleX), SCREEN_SCALE_Y(fScaleY)); +#else + CFont::SetScale(fScaleX, fScaleY); +#endif CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)); + CFont::SetCentreSize(SCREEN_WIDTH); CFont::SetJustifyOff(); CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity)); CFont::SetBackGroundOnlyTextOff(); -- cgit v1.2.3