From 537aaca5c200cb61928674303f7a24e3af29ad54 Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Sun, 27 Oct 2019 06:17:30 +0300 Subject: ControllerConfig done Fix Cam enum --- src/render/Shadows.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/render/Shadows.cpp') diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index 4d2e4605..5b6bb976 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -532,8 +532,8 @@ CShadows::StoreCarLightShadow(CAutomobile *pCar, int32 nID, RwTexture *pTexture, float fDistToCamSqr = (*pPosn - TheCamera.GetPosition()).MagnitudeSqr2D(); - bool bSpecialCam = TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 - || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED + bool bSpecialCam = TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN + || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED || CCutsceneMgr::IsRunning(); float fDrawDistance = 27.0f; -- cgit v1.2.3