From d0404cbdb77bd82abf578ce28093990db94743f2 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Thu, 15 Jul 2021 18:19:32 +0300 Subject: render -> renderer (original name) --- src/render/Font.cpp | 1628 --------------------------------------------------- 1 file changed, 1628 deletions(-) delete mode 100644 src/render/Font.cpp (limited to 'src/render/Font.cpp') diff --git a/src/render/Font.cpp b/src/render/Font.cpp deleted file mode 100644 index 6a9944e1..00000000 --- a/src/render/Font.cpp +++ /dev/null @@ -1,1628 +0,0 @@ -#include "common.h" - -#include "Sprite2d.h" -#include "TxdStore.h" -#include "Font.h" -#ifdef BUTTON_ICONS -#include "FileMgr.h" -#endif - -void -AsciiToUnicode(const char *src, wchar *dst) -{ - while((*dst++ = (unsigned char)*src++) != '\0'); -} - -void -UnicodeStrcat(wchar *dst, wchar *append) -{ - UnicodeStrcpy(&dst[UnicodeStrlen(dst)], append); -} - -void -UnicodeStrcpy(wchar *dst, const wchar *src) -{ - while((*dst++ = *src++) != '\0'); -} - -int -UnicodeStrlen(const wchar *str) -{ - int len; - for(len = 0; *str != '\0'; len++, str++); - return len; -} - -CFontDetails CFont::Details; -bool16 CFont::NewLine; -CSprite2d CFont::Sprite[MAX_FONTS]; - -#ifdef MORE_LANGUAGES -uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS; -int32 CFont::Slot = -1; -#define JAP_TERMINATION (0x8000 | '~') - -int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = { - { -#else -int16 CFont::Size[MAX_FONTS][193] = { -#endif - -#if !defined(GTA_PS2) || defined(FIX_BUGS) - { - 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31, - 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26, - 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25, - 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, - 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21, - 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35, - 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26, - 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22, - 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24, - 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 20 - }, - - { - 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33, - 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33, - 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25, - 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, - 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, - 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 16 - }, - - { - 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, - 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, - 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20, - 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39, - 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23, - 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37, - 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, - 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, - 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19 - } -#else // #if defined(GTA_PS2) && !defined(FIX_BUGS) - { - 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31, - 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26, - 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25, - 24, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, - 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21, - 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35, - 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26, - 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22, - 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24, - 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 20 - }, - - { - 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33, - 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33, - 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25, - 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, - 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, - 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 16 - }, - - { - 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, - 19, 18, 19, 19, 21, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, - 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 19, - 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39, - 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23, - 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37, - 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, - 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, 12, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19 - } -#endif - -#ifdef MORE_LANGUAGES - }, - { - { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, - 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, - 35, 26, 26, 26, 26, 30, 26, 24, 23, 24, 22, 21, 24, - 26, 10, 20, 26, 22, 29, 26, 25, 23, 25, 24, 24, 22, - 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, 35, 21, - 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, - 21, 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 13, - 33, 13, 13, 13, 24, 22, 22, 19, 26, 21, 30, 20, 23, - 23, 21, 24, 26, 23, 22, 23, 21, 22, 20, 20, 26, 25, - 24, 22, 31, 32, 23, 30, 22, 22, 32, 23, 19, 18, 18, - 15, 22, 19, 27, 19, 20, 20, 18, 22, 24, 20, 19, 19, - 20, 19, 16, 19, 28, 20, 20, 18, 26, 27, 19, 26, 18, - 19, 27, 19, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 18, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 20 }, - { 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, - 17, 13, 33, 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, - 10, 35, 13, 35, 13, 33, 5, 25, 22, 23, 24, 21, 21, 24, - 24, 9, 20, 24, 21, 27, 25, 25, 22, 25, 23, 20, 23, 23, - 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, 35, 21, 19, - 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, 20, - 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, - 33, 35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 16, }, - { 15, 14, 16, 25, 19, - 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, 19, 18, 19, - 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, - 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, - 19, 20, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, - 33, 31, 39, 37, 39, 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, - 21, 21, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, - 35, 35, 35, 37, 19, 19, 19, 19, 19, 19, 29, 19, 19, - 19, 20, 22, 31, 19, 19, 19, 19, 19, 29, 19, 29, 19, - 21, 19, 30, 31, 21, 29, 19, 19, 29, 19, 21, 23, 32, - 21, 21, 30, 31, 22, 21, 32, 33, 23, 32, 21, 21, 32, - 21, 19, 19, 30, 31, 22, 22, 21, 32, 33, 23, 32, 21, - 21, 32, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 }, - }, - - { - { - 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31, - 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26, - 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25, - 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, - 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21, - 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35, - 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26, - 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22, - 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24, - 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 20 - }, - - { - 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33, - 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33, - 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25, - 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, - 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, - 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 16 - }, - - { - 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, - 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, - 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20, - 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39, - 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23, - 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37, - 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, - 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, - 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19 - } - } -#endif -}; - -#ifdef MORE_LANGUAGES -int16 Size_jp[] = { - 15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0 - 19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13 - 13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26 - 19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39 - 19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52 - 21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65 - 19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78 - 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91 - 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104 - 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118 - 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131 - 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144 - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157 - 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170 - 19, 19, 19, 19, 19, 19, 19, 19, 19, 21 -}; -#endif - -wchar foreign_table[128] = { - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175, - 128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, - 0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150, - 151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, - 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0, -}; - -#ifdef BUTTON_ICONS -CSprite2d CFont::ButtonSprite[MAX_BUTTON_ICONS]; -int CFont::PS2Symbol = BUTTON_NONE; -int CFont::ButtonsSlot = -1; -#endif // BUTTON_ICONS - -void -CFont::Initialise(void) -{ - int slot; - - slot = CTxdStore::AddTxdSlot("fonts"); -#ifdef MORE_LANGUAGES - Slot = slot; - switch (LanguageSet) - { - case FONT_LANGSET_EFIGS: - default: - CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD"); - break; - case FONT_LANGSET_POLISH: - CTxdStore::LoadTxd(slot, "MODELS/FONTS_P.TXD"); - break; - case FONT_LANGSET_RUSSIAN: - CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD"); - break; - case FONT_LANGSET_JAPANESE: - CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD"); - break; - } -#else - CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD"); -#endif - CTxdStore::AddRef(slot); - CTxdStore::PushCurrentTxd(); - CTxdStore::SetCurrentTxd(slot); - Sprite[0].SetTexture("font2", "font2_mask"); -#ifdef MORE_LANGUAGES - if (IsJapanese()) { - Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask"); - Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask"); - } - else -#endif // MORE_LANGUAGES - Sprite[1].SetTexture("pager", "pager_mask"); - Sprite[2].SetTexture("font1", "font1_mask"); - SetScale(1.0f, 1.0f); - SetSlantRefPoint(SCREEN_WIDTH, 0.0f); - SetSlant(0.0f); - SetColor(CRGBA(255, 255, 255, 0)); - SetJustifyOff(); - SetCentreOff(); -#ifdef FIX_BUGS - SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); - SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); -#else - SetWrapx(DEFAULT_SCREEN_WIDTH); - SetCentreSize(DEFAULT_SCREEN_WIDTH); -#endif - SetBackgroundOff(); - SetBackgroundColor(CRGBA(128, 128, 128, 128)); - SetBackGroundOnlyTextOff(); - SetPropOn(); - SetFontStyle(FONT_BANK); - SetRightJustifyWrap(0.0f); - SetAlphaFade(255.0f); - SetDropShadowPosition(0); - CTxdStore::PopCurrentTxd(); - -#if !defined(GAMEPAD_MENU) && defined(BUTTON_ICONS) - // loaded in CMenuManager with GAMEPAD_MENU defined - LoadButtons("MODELS/X360BTNS.TXD"); -#endif -} - -#ifdef BUTTON_ICONS -void -CFont::LoadButtons(const char* txdPath) -{ - if (int file = CFileMgr::OpenFile(txdPath)) { - CFileMgr::CloseFile(file); - if (ButtonsSlot == -1) - ButtonsSlot = CTxdStore::AddTxdSlot("buttons"); - else { - for (int i = 0; i < MAX_BUTTON_ICONS; i++) - ButtonSprite[i].Delete(); - CTxdStore::RemoveTxd(ButtonsSlot); - } - CTxdStore::LoadTxd(ButtonsSlot, txdPath); - CTxdStore::AddRef(ButtonsSlot); - CTxdStore::PushCurrentTxd(); - CTxdStore::SetCurrentTxd(ButtonsSlot); -#if 0 // unused - ButtonSprite[BUTTON_UP].SetTexture("up"); - ButtonSprite[BUTTON_DOWN].SetTexture("down"); - ButtonSprite[BUTTON_LEFT].SetTexture("left"); - ButtonSprite[BUTTON_RIGHT].SetTexture("right"); -#endif - ButtonSprite[BUTTON_CROSS].SetTexture("cross"); - ButtonSprite[BUTTON_CIRCLE].SetTexture("circle"); - ButtonSprite[BUTTON_SQUARE].SetTexture("square"); - ButtonSprite[BUTTON_TRIANGLE].SetTexture("triangle"); - ButtonSprite[BUTTON_L1].SetTexture("l1"); - ButtonSprite[BUTTON_L2].SetTexture("l2"); - ButtonSprite[BUTTON_L3].SetTexture("l3"); - ButtonSprite[BUTTON_R1].SetTexture("r1"); - ButtonSprite[BUTTON_R2].SetTexture("r2"); - ButtonSprite[BUTTON_R3].SetTexture("r3"); - CTxdStore::PopCurrentTxd(); - } - else { - if (ButtonsSlot != -1) { - for (int i = 0; i < MAX_BUTTON_ICONS; i++) - ButtonSprite[i].Delete(); - CTxdStore::RemoveTxdSlot(ButtonsSlot); - ButtonsSlot = -1; - } - } -} -#endif // BUTTON_ICONS - -#ifdef MORE_LANGUAGES -void -CFont::ReloadFonts(uint8 set) -{ - if (Slot != -1 && LanguageSet != set) { - Sprite[0].Delete(); - Sprite[1].Delete(); - Sprite[2].Delete(); - if (IsJapanese()) - Sprite[3].Delete(); - CTxdStore::PushCurrentTxd(); - CTxdStore::RemoveTxd(Slot); - switch (set) - { - case FONT_LANGSET_EFIGS: - default: - CTxdStore::LoadTxd(Slot, "MODELS/FONTS.TXD"); - break; - case FONT_LANGSET_POLISH: - CTxdStore::LoadTxd(Slot, "MODELS/FONTS_P.TXD"); - break; - case FONT_LANGSET_RUSSIAN: - CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD"); - break; - case FONT_LANGSET_JAPANESE: - CTxdStore::LoadTxd(Slot, "MODELS/FONTS_J.TXD"); - break; - } - CTxdStore::SetCurrentTxd(Slot); - Sprite[0].SetTexture("font2", "font2_mask"); - if (set == FONT_LANGSET_JAPANESE) { - Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask"); - Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask"); - } - else - Sprite[1].SetTexture("pager", "pager_mask"); - Sprite[2].SetTexture("font1", "font1_mask"); - CTxdStore::PopCurrentTxd(); - } - LanguageSet = set; -} -#endif - -void -CFont::Shutdown(void) -{ -#ifdef BUTTON_ICONS - if (ButtonsSlot != -1) { - for (int i = 0; i < MAX_BUTTON_ICONS; i++) - ButtonSprite[i].Delete(); - CTxdStore::RemoveTxdSlot(ButtonsSlot); - ButtonsSlot = -1; - } -#endif - Sprite[0].Delete(); - Sprite[1].Delete(); - Sprite[2].Delete(); -#ifdef MORE_LANGUAGES - if (IsJapanese()) - Sprite[3].Delete(); - CTxdStore::RemoveTxdSlot(Slot); - Slot = -1; -#else - CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts")); -#endif -} - -void -CFont::InitPerFrame(void) -{ - Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture); - CSprite2d::GetBank(15, Sprite[1].m_pTexture); - CSprite2d::GetBank(15, Sprite[2].m_pTexture); -#ifdef MORE_LANGUAGES - if (IsJapanese()) - CSprite2d::GetBank(15, Sprite[3].m_pTexture); -#endif - SetDropShadowPosition(0); - NewLine = false; -#ifdef BUTTON_ICONS - PS2Symbol = BUTTON_NONE; -#endif -} - -#ifdef BUTTON_ICONS -void -CFont::DrawButton(float x, float y) -{ - if (x <= 0.0f || x > SCREEN_WIDTH || y <= 0.0f || y > SCREEN_HEIGHT) - return; - - if (PS2Symbol != BUTTON_NONE) { - CRect rect; - rect.left = x; - rect.top = Details.scaleY + Details.scaleY + y; - rect.right = Details.scaleY * 17.0f + x; - rect.bottom = Details.scaleY * 19.0f + y; - - int vertexAlphaState; - RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &vertexAlphaState); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); - ButtonSprite[PS2Symbol].Draw(rect, CRGBA(255, 255, 255, Details.color.a)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)vertexAlphaState); - } -} -#endif - -void -CFont::PrintChar(float x, float y, wchar c) -{ - if(x <= 0.0f || x > SCREEN_WIDTH || -#ifdef FIX_BUGS - y <= 0.0f || y > SCREEN_HEIGHT) -#else - y <= 0.0f || y > SCREEN_WIDTH) -#endif - return; - - float w = GetCharacterWidth(c) / 32.0f; - float xoff = c % 16; - float yoff = c / 16; -#ifdef MORE_LANGUAGES - if (IsJapaneseFont()) { - w = 21.0f; - xoff = (float)(c % 48); - yoff = c / 48; - } -#endif - - if(Details.style == FONT_BANK || Details.style == FONT_HEADING){ - if(Details.dropShadowPosition != 0){ - CSprite2d::AddSpriteToBank( -#ifdef FIX_BUGS - Details.bank + Details.style, -#else - Details.style, // BUG: game doesn't add bank -#endif -#ifdef FIX_BUGS - CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), - y + SCREEN_SCALE_Y(Details.dropShadowPosition), - x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f, - y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY * 0.5f), -#else - CRect(x + Details.dropShadowPosition, - y + Details.dropShadowPosition, - x + Details.dropShadowPosition + 32.0f * Details.scaleX * 1.0f, - y + Details.dropShadowPosition + 40.0f * Details.scaleY * 0.5f), -#endif - Details.dropColor, - xoff/16.0f, yoff/12.8f, - (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, - xoff/16.0f, (yoff+1.0f)/12.8f, - (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f); - } - CSprite2d::AddSpriteToBank( -#ifdef FIX_BUGS - Details.bank + Details.style, -#else - Details.style, // BUG: game doesn't add bank -#endif - CRect(x, y, - x + 32.0f * Details.scaleX * 1.0f, - y + 40.0f * Details.scaleY * 0.5f), - Details.color, - xoff/16.0f, yoff/12.8f, - (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, - xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f, - (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f); -#ifdef MORE_LANGUAGES - }else if (IsJapaneseFont()) { - if (Details.dropShadowPosition != 0) { - CSprite2d::AddSpriteToBank( -#ifdef FIX_BUGS - Details.bank + Details.style, -#else - Details.style, // BUG: game doesn't add bank -#endif -#ifdef FIX_BUGS - CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), - y + SCREEN_SCALE_Y(Details.dropShadowPosition), - x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f, - y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f), -#else - CRect(x + Details.dropShadowPosition, - y + Details.dropShadowPosition, - x + Details.dropShadowPosition + 32.0f * Details.scaleX * 1.0f, - y + Details.dropShadowPosition + 40.0f * Details.scaleY / 2.75f), -#endif - Details.dropColor, - xoff * w / 1024.0f, yoff / 25.6f, - xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f, - xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f, - xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f); - } - CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank - CRect(x, y, - x + 32.0f * Details.scaleX * 1.0f, - y + 40.0f * Details.scaleY / 2.75f), - Details.color, - xoff * w / 1024.0f, yoff / 25.6f, - xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f, - xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f, - xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f); -#endif - }else - { - CSprite2d::AddSpriteToBank( -#ifdef FIX_BUGS - Details.bank + Details.style, -#else - Details.style, // BUG: game doesn't add bank -#endif - CRect(x, y, - x + 32.0f * Details.scaleX * w, - y + 32.0f * Details.scaleY * 0.5f), - Details.color, - xoff/16.0f, yoff/16.0f, - (xoff+w)/16.0f, yoff/16.0f, - xoff/16.0f, (yoff+1.0f)/16.0f, - (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f); - } -} - -#ifdef MORE_LANGUAGES -bool CFont::IsJapanesePunctuation(wchar *str) -{ - return (*str == 0xE7 || *str == 0x124 || *str == 0x126 || *str == 0x128 || *str == 0x104 || *str == ',' || *str == '>' || *str == '!' || *str == 0x99 || *str == '?' || *str == ':'); -} - -bool CFont::IsAnsiCharacter(wchar *s) -{ - if (*s >= 'A' && *s <= 'Z') - return true; - if (*s >= 'a' && *s <= 'z') - return true; - if (*s >= '0' && *s <= ':') - return true; - if (*s == '(' || *s == ')') - return true; - if (*s == 'D' || *s == '$') - return true; - return false; -} -#endif - -void -CFont::PrintString(float xstart, float ystart, wchar *s) -{ - CRect rect; - int numSpaces; - float lineLength; - float x, y; - bool first; - wchar *start, *t; - - if(*s == '*') - return; - - if(Details.background){ - GetNumberLines(xstart, ystart, s); // BUG: result not used - GetTextRect(&rect, xstart, ystart, s); - CSprite2d::DrawRect(rect, Details.backgroundColor); - } - - lineLength = 0.0f; - numSpaces = 0; - first = true; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - y = ystart; - start = s; - - // This is super ugly, I blame R* - for(;;){ - for(;;){ - for(;;){ - if(*s == '\0') - return; - float xend = Details.centre ? Details.centreSize : - Details.rightJustify ? xstart - Details.rightJustifyWrap : - Details.wrapX; -#ifdef MORE_LANGUAGES - if (IsJapaneseFont()) - xend -= SCREEN_SCALE_X(21.0f * 2.0f); -#endif - if(x + GetStringWidth(s) > xend && !first){ -#ifdef MORE_LANGUAGES - if (IsJapanese() && IsJapanesePunctuation(s)) - s--; -#endif - // flush line - float spaceWidth = !Details.justify || Details.centre ? 0.0f : - (Details.wrapX - lineLength) / numSpaces; - float xleft = Details.centre ? xstart - x/2 : - Details.rightJustify ? xstart - x : - xstart; -#ifdef MORE_LANGUAGES - PrintString(xleft, y, start, s, spaceWidth, xstart); -#else - PrintString(xleft, y, start, s, spaceWidth); -#endif - // reset things - lineLength = 0.0f; - numSpaces = 0; - first = true; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; -#ifdef MORE_LANGUAGES - if (IsJapaneseFont()) - y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; - else -#endif - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; - start = s; - }else - break; - } - // advance by one word - t = GetNextSpace(s); - if(t[0] == '\0' || - t[0] == ' ' && t[1] == '\0') - break; - if(!first) - numSpaces++; - first = false; - x += GetStringWidth(s) + GetCharacterSize(*t - ' '); -#ifdef MORE_LANGUAGES - if (IsJapaneseFont() && IsAnsiCharacter(s)) - x += 21.0f; -#endif - lineLength = x; - s = t+1; -#ifdef MORE_LANGUAGES - if (IsJapaneseFont() && !*s) { - x += GetStringWidth(s); - if (IsAnsiCharacter(s)) - x += 21.0f; - float xleft = Details.centre ? xstart - x / 2 : - Details.rightJustify ? xstart - x : - xstart; - if (PrintString(xleft, y, start, s, 0.0f, xstart)) - { - start = s; - if (!Details.centre && !Details.rightJustify) - x = xstart; - else - x = 0.0f; - - y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; - numSpaces = 0; - first = true; - lineLength = 0.0f; - } - } -#endif - } - // print rest - if(t[0] == ' ' && t[1] == '\0') - t[0] = '\0'; - x += GetStringWidth(s); - s = t; - float xleft = Details.centre ? xstart - x/2 : - Details.rightJustify ? xstart - x : - xstart; -#ifdef MORE_LANGUAGES - if (PrintString(xleft, y, start, s, 0.0f, xstart) && IsJapaneseFont()) { - start = s; - if (!Details.centre && !Details.rightJustify) - x = xstart; - else - x = 0.0f; - y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; - numSpaces = 0; - first = true; - lineLength = 0.0f; - } -#else - PrintString(xleft, y, start, s, 0.0f); -#endif - } -} - -int -CFont::GetNumberLines(float xstart, float ystart, wchar *s) -{ - int n; - float x, y; - wchar *t; - n = 0; - -#ifdef MORE_LANGUAGES - bool bSomeJapBool = false; - - if (IsJapanese()) { - t = s; - wchar unused; - while (*t) { - if (*t == JAP_TERMINATION || *t == '~') - t = ParseToken(t, &unused, true); - if (NewLine) { - n++; - NewLine = false; - bSomeJapBool = true; - } - t++; - } - } - - if (bSomeJapBool) n--; -#endif - - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - y = ystart; - - while(*s){ -#ifdef FIX_BUGS - float f = Details.centre ? Details.centreSize : - Details.rightJustify ? xstart - Details.rightJustifyWrap : - Details.wrapX; -#else - float f = (Details.centre ? Details.centreSize : Details.wrapX); -#endif - -#ifdef MORE_LANGUAGES - if (IsJapaneseFont()) - f -= SCREEN_SCALE_X(21.0f * 2.0f); -#endif - - if(x + GetStringWidth(s) > f){ -#ifdef MORE_LANGUAGES - if (IsJapanese()) - { - if (IsJapanesePunctuation(s)) - s--; - } -#endif - // reached end of line - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - n++; - // Why even? -#ifdef MORE_LANGUAGES - if (IsJapanese()) - y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; - else -#endif - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; - }else{ - // still space in current line - t = GetNextSpace(s); - if(*t == '\0'){ - // end of string - x += GetStringWidth(s); -#ifdef MORE_LANGUAGES - if (IsJapanese() && IsAnsiCharacter(s)) - x += 21.0f; -#endif - n++; - s = t; - }else{ - x += GetStringWidth(s); -#ifdef MORE_LANGUAGES - if (IsJapanese() && IsAnsiCharacter(s)) - x += 21.0f; -#endif - s = t+1; - x += GetCharacterSize(*t - ' '); -#ifdef MORE_LANGUAGES - if (IsJapanese() && !*s) - n++; -#endif - } - } - } - - return n; -} - -void -CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s) -{ - int numLines; - float x, y; - int16 maxlength; - wchar *t; - - maxlength = 0; - numLines = 0; - -#ifdef MORE_LANGUAGES - if (IsJapanese()) { - numLines = GetNumberLines(xstart, ystart, s); - }else{ -#endif - -#ifdef FIX_BUGS - if(Details.centre || Details.rightJustify) -#else - if(Details.centre) -#endif - x = 0.0f; - else - x = xstart; - y = ystart; - -#ifdef FIX_BUGS - float xEnd = Details.centre ? Details.centreSize : - Details.rightJustify ? xstart - Details.rightJustifyWrap : - Details.wrapX; -#else - float xEnd = (Details.centre ? Details.centreSize : Details.wrapX); -#endif - while(*s){ - if(x + GetStringWidth(s) > xEnd){ - // reached end of line - if(x > maxlength) - maxlength = x; -#ifdef FIX_BUGS - if(Details.centre || Details.rightJustify) -#else - if(Details.centre) -#endif - x = 0.0f; - else - x = xstart; - numLines++; - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; - }else{ - // still space in current line - t = GetNextSpace(s); - if(*t == '\0'){ - // end of string - x += GetStringWidth(s); - if(x > maxlength) - maxlength = x; - numLines++; - s = t; - }else{ - x += GetStringWidth(s); - x += GetCharacterSize(*t - ' '); - s = t+1; - } - } - } -#ifdef MORE_LANGUAGES - } -#endif - - if(Details.centre){ - if(Details.backgroundOnlyText){ - rect->left = xstart - maxlength/2 - 4.0f; - rect->right = xstart + maxlength/2 + 4.0f; -#ifdef MORE_LANGUAGES - if (IsJapaneseFont()) { - rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f); - rect->top = ystart - (4.0f / 2.75f); - } else { -#endif - rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f; - rect->top = ystart - 2.0f; -#ifdef MORE_LANGUAGES - } -#endif - }else{ - rect->left = xstart - Details.centreSize*0.5f - 4.0f; - rect->right = xstart + Details.centreSize*0.5f + 4.0f; -#ifdef MORE_LANGUAGES - if (IsJapaneseFont()) { - rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f); - rect->top = ystart - (4.0f / 2.75f); - } else { -#endif - rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f; - rect->top = ystart - 2.0f; -#ifdef MORE_LANGUAGES - } -#endif - } - }else{ - rect->left = xstart - 4.0f; - rect->right = Details.wrapX; - // WTF? - rect->bottom = ystart - 4.0f + 4.0f; -#ifdef MORE_LANGUAGES - if (IsJapaneseFont()) - rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f); - else -#endif - rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f; - } -} - -#ifdef MORE_LANGUAGES -bool -CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX) -{ - wchar *s, c, unused; - - if (IsJapanese()) { - float jx = 0.0f; - for (s = start; s < end; s++) { - if (*s == JAP_TERMINATION || *s == '~') - s = ParseToken(s, &unused, true); - if (NewLine) { - NewLine = false; - break; - } - jx += GetCharacterSize(*s - ' '); - } - s = start; - if (Details.centre) - x = japX - jx / 2.0f; - else if (Details.rightJustify) - x = japX - jx; - } - - for (s = start; s < end; s++) { - if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION)) - s = ParseToken(s, &unused); - if (NewLine && IsJapanese()) { - NewLine = false; - end = s; - return true; - } - c = *s - ' '; - if (Details.slant != 0.0f && !IsJapanese()) - y = (Details.slantRefX - x) * Details.slant + Details.slantRefY; - -#ifdef BUTTON_ICONS - if (PS2Symbol != BUTTON_NONE) { - DrawButton(x, y); - x += Details.scaleY * 17.0f; - PS2Symbol = BUTTON_NONE; - } -#endif - - PrintChar(x, y, c); - x += GetCharacterSize(c); - if (c == 0 && (!NewLine || !IsJapanese())) // space - x += spwidth; - } - return false; -} -#else -void -CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth) -{ - wchar *s, c, unused; - - for(s = start; s < end; s++){ - if(*s == '~') - s = ParseToken(s, &unused); - c = *s - ' '; - if(Details.slant != 0.0f) - y = (Details.slantRefX - x)*Details.slant + Details.slantRefY; - PrintChar(x, y, c); - x += GetCharacterSize(c); - if(c == 0) // space - x += spwidth; - } -} -#endif - -void -CFont::PrintStringFromBottom(float x, float y, wchar *str) -{ -#ifdef MORE_LANGUAGES - if (IsJapaneseFont()) - y -= (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * GetNumberLines(x, y, str); - else -#endif - y -= (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * GetNumberLines(x, y, str); - PrintString(x, y, str); -} - -#ifdef XBOX_SUBTITLES -void -CFont::PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor) -{ - CRGBA textColor = Details.color; - SetColor(outlineColor); - CVector2D offsets[] = { {1.f, 1.f}, {1.f, -1.f}, {-1.f, 1.f}, {-1.f, -1.f} }; - for(int i = 0; i < ARRAY_SIZE(offsets); i++){ - if (fromBottom) - PrintStringFromBottom(x + SCREEN_SCALE_X(offsets[i].x * outlineStrength), y + SCREEN_SCALE_Y(offsets[i].y * outlineStrength), str); - else - PrintString(x + SCREEN_SCALE_X(offsets[i].x * outlineStrength), y + SCREEN_SCALE_Y(offsets[i].y * outlineStrength), str); - } - SetColor(textColor); - - if (fromBottom) - PrintStringFromBottom(x, y, str); - else - PrintString(x, y, str); -} -#endif - -float -CFont::GetCharacterWidth(wchar c) -{ -#ifdef MORE_LANGUAGES - if (IsJapanese()) { - if (!Details.proportional) - return Size[0][Details.style][192]; - if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) { - switch (Details.style) - { - case FONT_JAPANESE: - return Size_jp[c]; - default: - return Size[0][Details.style][c]; - } - } - if (c < 254 && Details.style == FONT_PAGER) - return 29.4f; - - switch (Details.style) - { - case FONT_JAPANESE: - return 29.4f; - case FONT_BANK: - return 10.0f; - case FONT_PAGER: - return 31.5f; - default: - return Size[0][Details.style][c]; - } - } - - else if (Details.proportional) - return Size[LanguageSet][Details.style][c]; - else - return Size[LanguageSet][Details.style][192]; -#else - if (Details.proportional) - return Size[Details.style][c]; - else - return Size[Details.style][192]; -#endif // MORE_LANGUAGES -} - -float -CFont::GetCharacterSize(wchar c) -{ -#ifdef MORE_LANGUAGES - - if (IsJapanese()) - { - if (!Details.proportional) - return Size[0][Details.style][192] * Details.scaleX; - if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) { - switch (Details.style) - { - case FONT_JAPANESE: - return Size_jp[c] * Details.scaleX; - default: - return Size[0][Details.style][c] * Details.scaleX; - } - } - if (c < 254 && (Details.style == FONT_PAGER)) - return 29.4f * Details.scaleX; - - switch (Details.style) - { - case FONT_JAPANESE: - return 29.4f * Details.scaleX; - case FONT_BANK: - return 10.0f * Details.scaleX; - case FONT_PAGER: - return 31.5f * Details.scaleX; - default: - return Size[0][Details.style][c] * Details.scaleX; - } - } - else if(Details.proportional) - return Size[LanguageSet][Details.style][c] * Details.scaleX; - else - return Size[LanguageSet][Details.style][192] * Details.scaleX; -#else - if (Details.proportional) - return Size[Details.style][c] * Details.scaleX; - else - return Size[Details.style][192] * Details.scaleX; -#endif // MORE_LANGUAGES -} - -float -CFont::GetStringWidth(wchar *s, bool spaces) -{ - float w; - - w = 0.0f; -#ifdef MORE_LANGUAGES - if (IsJapanese()) - { - do - { - if ((*s != ' ' || spaces) && *s != '\0') { - do { - while (*s == '~' || *s == JAP_TERMINATION) { - s++; -#ifdef BUTTON_ICONS - switch (*s) { -#if 0 // unused - case 'U': - case 'D': - case '<': - case '>': -#endif - case 'X': - case 'O': - case 'Q': - case 'T': - case 'K': - case 'M': - case 'A': - case 'J': - case 'V': - case 'C': - w += 17.0f * Details.scaleY; - break; - default: - break; - } -#endif - while (!(*s == '~' || *s == JAP_TERMINATION)) s++; - s++; - } - w += GetCharacterSize(*s - ' '); - ++s; - } while (*s == '~' || *s == JAP_TERMINATION); - } - } while (IsAnsiCharacter(s)); - } else -#endif - { - for (; (*s != ' ' || spaces) && *s != '\0'; s++) { - if (*s == '~') { - s++; -#ifdef BUTTON_ICONS - switch (*s) { -#if 0 // unused - case 'U': - case 'D': - case '<': - case '>': -#endif - case 'X': - case 'O': - case 'Q': - case 'T': - case 'K': - case 'M': - case 'A': - case 'J': - case 'V': - case 'C': - w += 17.0f * Details.scaleY; - break; - default: - break; - } -#endif - while (*s != '~') s++; -#ifndef FIX_BUGS - s++; - if (*s == ' ' && !spaces) - break; - } -#else - } else -#endif - w += GetCharacterSize(*s - ' '); - } - } - return w; -} - -#ifdef MORE_LANGUAGES -float -CFont::GetStringWidth_Jap(wchar* s) -{ - float w; - - w = 0.0f; - for (; *s != '\0';) { - do { - while (*s == '~' || *s == JAP_TERMINATION) { - s++; - while (!(*s == '~' || *s == JAP_TERMINATION)) s++; - s++; - } - w += GetCharacterSize(*s - ' '); - ++s; - } while (*s == '~' || *s == JAP_TERMINATION); - } - return w; -} -#endif - -wchar* -CFont::GetNextSpace(wchar *s) -{ -#ifdef MORE_LANGUAGES - if (IsJapanese()) { - do - { - if (*s != ' ' && *s != '\0') { - do { - while (*s == '~' || *s == JAP_TERMINATION) { - s++; - while (!(*s == '~' || *s == JAP_TERMINATION)) s++; - s++; - } - ++s; - } while (*s == '~' || *s == JAP_TERMINATION); - } - } while (IsAnsiCharacter(s)); - } else -#endif - { - for(; *s != ' ' && *s != '\0'; s++) - if(*s == '~'){ - s++; - while(*s != '~') s++; -#ifndef FIX_BUGS - s++; - if(*s == ' ') - break; -#endif - } - } - return s; -} - -#ifdef MORE_LANGUAGES -wchar* -CFont::ParseToken(wchar *s, wchar* ss, bool japShit) -{ - s++; - if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) { - wchar c = *s; - if (IsJapanese()) - c &= 0x7FFF; - switch (c) { - case 'N': - case 'n': - NewLine = true; - break; - case 'b': SetColor(CRGBA(128, 167, 243, 255)); break; - case 'g': SetColor(CRGBA(95, 160, 106, 255)); break; - case 'h': SetColor(CRGBA(225, 225, 225, 255)); break; - case 'l': SetColor(CRGBA(0, 0, 0, 255)); break; - case 'p': SetColor(CRGBA(168, 110, 252, 255)); break; - case 'r': SetColor(CRGBA(113, 43, 73, 255)); break; - case 'w': SetColor(CRGBA(175, 175, 175, 255)); break; - case 'y': SetColor(CRGBA(210, 196, 106, 255)); break; -#ifdef BUTTON_ICONS -#if 0 // unused - case 'U': PS2Symbol = BUTTON_UP; break; - case 'D': PS2Symbol = BUTTON_DOWN; break; - case '<': PS2Symbol = BUTTON_LEFT; break; - case '>': PS2Symbol = BUTTON_RIGHT; break; -#endif - case 'X': PS2Symbol = BUTTON_CROSS; break; - case 'O': PS2Symbol = BUTTON_CIRCLE; break; - case 'Q': PS2Symbol = BUTTON_SQUARE; break; - case 'T': PS2Symbol = BUTTON_TRIANGLE; break; - case 'K': PS2Symbol = BUTTON_L1; break; - case 'M': PS2Symbol = BUTTON_L2; break; - case 'A': PS2Symbol = BUTTON_L3; break; - case 'J': PS2Symbol = BUTTON_R1; break; - case 'V': PS2Symbol = BUTTON_R2; break; - case 'C': PS2Symbol = BUTTON_R3; break; -#endif - } - } else if (IsJapanese()) { - if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n') - NewLine = true; - } - while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++; -#ifdef FIX_BUGS - if (*(++s) == '~') - s = ParseToken(s, ss, japShit); - return s; -#else - return s + 1; -#endif -} -#else -wchar* -CFont::ParseToken(wchar *s, wchar*) -{ - s++; - if(Details.color.r || Details.color.g || Details.color.b) - switch(*s){ - case 'N': - case 'n': - NewLine = true; - break; - case 'b': SetColor(CRGBA(128, 167, 243, 255)); break; - case 'g': SetColor(CRGBA(95, 160, 106, 255)); break; - case 'h': SetColor(CRGBA(225, 225, 225, 255)); break; - case 'l': SetColor(CRGBA(0, 0, 0, 255)); break; - case 'p': SetColor(CRGBA(168, 110, 252, 255)); break; - case 'r': SetColor(CRGBA(113, 43, 73, 255)); break; - case 'w': SetColor(CRGBA(175, 175, 175, 255)); break; - case 'y': SetColor(CRGBA(210, 196, 106, 255)); break; -#ifdef BUTTON_ICONS -#if 0 // unused - case 'U': PS2Symbol = BUTTON_UP; break; - case 'D': PS2Symbol = BUTTON_DOWN; break; - case '<': PS2Symbol = BUTTON_LEFT; break; - case '>': PS2Symbol = BUTTON_RIGHT; break; -#endif - case 'X': PS2Symbol = BUTTON_CROSS; break; - case 'O': PS2Symbol = BUTTON_CIRCLE; break; - case 'Q': PS2Symbol = BUTTON_SQUARE; break; - case 'T': PS2Symbol = BUTTON_TRIANGLE; break; - case 'K': PS2Symbol = BUTTON_L1; break; - case 'M': PS2Symbol = BUTTON_L2; break; - case 'A': PS2Symbol = BUTTON_L3; break; - case 'J': PS2Symbol = BUTTON_R1; break; - case 'V': PS2Symbol = BUTTON_R2; break; - case 'C': PS2Symbol = BUTTON_R3; break; -#endif - } - while(*s != '~') s++; - return s+1; -} -#endif - -void -CFont::DrawFonts(void) -{ - CSprite2d::DrawBank(Details.bank); - CSprite2d::DrawBank(Details.bank+1); - CSprite2d::DrawBank(Details.bank+2); -#ifdef MORE_LANGUAGES - if (IsJapanese()) - CSprite2d::DrawBank(Details.bank+3); -#endif -} - - -void -CFont::SetScale(float x, float y) -{ -#ifdef MORE_LANGUAGES - /*if (IsJapanese()) { - x *= 1.35f; - y *= 1.25f; - }*/ -#endif - Details.scaleX = x; - Details.scaleY = y; -} - -void -CFont::SetSlantRefPoint(float x, float y) -{ - Details.slantRefX = x; - Details.slantRefY = y; -} - -void -CFont::SetSlant(float s) -{ - Details.slant = s; -} - -void -CFont::SetColor(CRGBA col) -{ - Details.color = col; - if (Details.alphaFade < 255.0f) - Details.color.a *= Details.alphaFade / 255.0f; -} - -void -CFont::SetJustifyOn(void) -{ - Details.justify = true; - Details.centre = false; - Details.rightJustify = false; -} - -void -CFont::SetJustifyOff(void) -{ - Details.justify = false; - Details.rightJustify = false; -} - -void -CFont::SetCentreOn(void) -{ - Details.centre = true; - Details.justify = false; - Details.rightJustify = false; -} - -void -CFont::SetCentreOff(void) -{ - Details.centre = false; -} - -void -CFont::SetWrapx(float x) -{ - Details.wrapX = x; -} - -void -CFont::SetCentreSize(float s) -{ - Details.centreSize = s; -} - -void -CFont::SetBackgroundOn(void) -{ - Details.background = true; -} - -void -CFont::SetBackgroundOff(void) -{ - Details.background = false; -} - -void -CFont::SetBackgroundColor(CRGBA col) -{ - Details.backgroundColor = col; -} - -void -CFont::SetBackGroundOnlyTextOn(void) -{ - Details.backgroundOnlyText = true; -} - -void -CFont::SetBackGroundOnlyTextOff(void) -{ - Details.backgroundOnlyText = false; -} - -void -CFont::SetRightJustifyOn(void) -{ - Details.rightJustify = true; - Details.justify = false; - Details.centre = false; -} - -void -CFont::SetRightJustifyOff(void) -{ - Details.rightJustify = false; - Details.justify = false; - Details.centre = false; -} - -void -CFont::SetPropOn(void) -{ - Details.proportional = true; -} - -void -CFont::SetPropOff(void) -{ - Details.proportional = false; -} - -void -CFont::SetFontStyle(int16 style) -{ - Details.style = style; -} - -void -CFont::SetRightJustifyWrap(float wrap) -{ - Details.rightJustifyWrap = wrap; -} - -void -CFont::SetAlphaFade(float fade) -{ - Details.alphaFade = fade; -} - -void -CFont::SetDropColor(CRGBA col) -{ - Details.dropColor = col; - if (Details.alphaFade < 255.0f) - Details.dropColor.a *= Details.alphaFade / 255.0f; -} - -void -CFont::SetDropShadowPosition(int16 pos) -{ - Details.dropShadowPosition = pos; -} - -wchar -CFont::character_code(uint8 c) -{ - if(c < 128) - return c; - return foreign_table[c-128]; -} \ No newline at end of file -- cgit v1.2.3