From 9e45feb4fa0a841b1d059bcab8507fd80708d6e7 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Thu, 19 Nov 2020 21:12:20 +0200 Subject: Reorganize CPed functions into their original cpp files --- src/peds/PedStats.cpp | 118 -------------------------------------------------- 1 file changed, 118 deletions(-) delete mode 100644 src/peds/PedStats.cpp (limited to 'src/peds/PedStats.cpp') diff --git a/src/peds/PedStats.cpp b/src/peds/PedStats.cpp deleted file mode 100644 index 1f7a95b4..00000000 --- a/src/peds/PedStats.cpp +++ /dev/null @@ -1,118 +0,0 @@ -#include "common.h" - -#include "General.h" -#include "FileMgr.h" -#include "PedStats.h" - -CPedStats *CPedStats::ms_apPedStats[NUM_PEDSTATS]; - -void -CPedStats::Initialise(void) -{ - int i; - - debug("Initialising CPedStats...\n"); - for(i = 0; i < NUM_PEDSTATS; i++){ - ms_apPedStats[i] = new CPedStats; - ms_apPedStats[i]->m_type = PEDSTAT_PLAYER; - ms_apPedStats[i]->m_name[8] = 'R'; // WHAT? - ms_apPedStats[i]->m_fleeDistance = 20.0f; - ms_apPedStats[i]->m_headingChangeRate = 15.0f; - ms_apPedStats[i]->m_fear = 50; - ms_apPedStats[i]->m_temper = 50; - ms_apPedStats[i]->m_lawfulness = 50; - ms_apPedStats[i]->m_sexiness = 50; - ms_apPedStats[i]->m_attackStrength = 1.0f; - ms_apPedStats[i]->m_defendWeakness = 1.0f; - ms_apPedStats[i]->m_flags = 0; - } - debug("Loading pedstats data...\n"); - CPedStats::LoadPedStats(); - debug("CPedStats ready\n"); -} - -void -CPedStats::Shutdown(void) -{ - int i; - debug("Shutting down CPedStats...\n"); - for(i = 0; i < NUM_PEDSTATS; i++) - delete ms_apPedStats[i]; - debug("CPedStats shut down\n"); -} - -void -CPedStats::LoadPedStats(void) -{ - char *buf; - char line[256]; - char name[32]; - size_t bp, buflen; - int lp, linelen; - int type; - float fleeDist, headingChangeRate, attackStrength, defendWeakness; - int fear, temper, lawfullness, sexiness, flags; - - - type = 0; - buf = new char[16 * 1024]; - - CFileMgr::SetDir("DATA"); - buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r"); - CFileMgr::SetDir(""); - - for(bp = 0; bp < buflen; ){ - // read file line by line - for(linelen = 0; buf[bp] != '\n' && bp < buflen; bp++){ - if(buf[bp] == '\r' || buf[bp] == ',' || buf[bp] == '\t') - line[linelen++] = ' '; - else - line[linelen++] = buf[bp]; - } - bp++; - line[linelen] = '\0'; - - // skip white space - for(lp = 0; line[lp] <= ' '; lp++); - - if(lp >= linelen || // FIX: game uses == here, but this is safer if we have empty lines - line[lp] == '#') - continue; - - sscanf(&line[lp], "%s %f %f %d %d %d %d %f %f %d", - name, - &fleeDist, - &headingChangeRate, - &fear, - &temper, - &lawfullness, - &sexiness, - &attackStrength, - &defendWeakness, - &flags); - ms_apPedStats[type]->m_type = (ePedStats)type; - strncpy(ms_apPedStats[type]->m_name, name, 24); // FIX: game uses strcpy - ms_apPedStats[type]->m_fleeDistance = fleeDist; - ms_apPedStats[type]->m_headingChangeRate = headingChangeRate; - ms_apPedStats[type]->m_fear = fear; - ms_apPedStats[type]->m_temper = temper; - ms_apPedStats[type]->m_lawfulness = lawfullness; - ms_apPedStats[type]->m_sexiness = sexiness; - ms_apPedStats[type]->m_attackStrength = attackStrength; - ms_apPedStats[type]->m_defendWeakness = defendWeakness; - ms_apPedStats[type]->m_flags = flags; - type++; - } - - delete[] buf; -} - -ePedStats -CPedStats::GetPedStatType(char *name) -{ - for(uint16 type = 0; type < NUM_PEDSTATS; type++) - if(!CGeneral::faststrcmp(ms_apPedStats[type]->m_name, name)) - return (ePedStats) type; - - return NUM_PEDSTATS; -} -- cgit v1.2.3