From 2ad3a75be5ba34d1376ad7c3fa7fc94adeaa32ac Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Thu, 27 May 2021 16:50:15 +0300 Subject: Fix IsSphereVisible calls --- src/peds/PedAI.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/peds/PedAI.cpp') diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp index 7f7120af..f1c753ec 100644 --- a/src/peds/PedAI.cpp +++ b/src/peds/PedAI.cpp @@ -5362,7 +5362,7 @@ CPed::WarpPedToNearLeaderOffScreen(void) continue; appropriatePos.z = zCorrectedPos.z; - if (!TheCamera.IsSphereVisible(appropriatePos, 0.6f, &TheCamera.GetCameraMatrix()) + if (!TheCamera.IsSphereVisible(appropriatePos, 0.6f) && CWorld::GetIsLineOfSightClear(appropriatePos, warpToPos, true, true, false, true, false, false, false) && !CWorld::TestSphereAgainstWorld(appropriatePos, 0.6f, this, true, true, false, true, false, false)) { teleported = true; @@ -5396,7 +5396,7 @@ CPed::WarpPedToNearEntityOffScreen(CEntity *warpTo) continue; appropriatePos.z = zCorrectedPos.z; - if (!TheCamera.IsSphereVisible(appropriatePos, 0.6f, &TheCamera.GetCameraMatrix()) + if (!TheCamera.IsSphereVisible(appropriatePos, 0.6f) && CWorld::GetIsLineOfSightClear(appropriatePos, warpToPos, true, true, false, true, false, false, false) && !CWorld::TestSphereAgainstWorld(appropriatePos, 0.6f, this, true, true, false, true, false, false)) { teleported = true; -- cgit v1.2.3