From bd8b907d131ac9e5b471a0a31928849b95f5d1f0 Mon Sep 17 00:00:00 2001 From: erorcun Date: Sun, 29 Nov 2020 19:19:50 +0300 Subject: PlayerPed and "Redefine controls" menu done, fixes --- src/peds/Ped.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/peds/Ped.h') diff --git a/src/peds/Ped.h b/src/peds/Ped.h index c6c4fcee..2af6dccd 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -866,6 +866,7 @@ public: void PositionAttachedPed(); bool CanUseTorsoWhenLooking(); void ScanForDelayedResponseThreats(); + void SetWeaponLockOnTarget(CEntity*); // Static methods static CVector GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float offset); @@ -1067,6 +1068,13 @@ public: else return (AnimationId)0; } + + static AnimationId GetMeleeStartAnim(CWeaponInfo* weapon) { + if (!!weapon->m_bPartialAttack) + return ANIM_MELEE_ATTACK_START; + else + return (AnimationId)0; + } // -- // My additions, because there were many, many instances of that. -- cgit v1.2.3