From 5acce16261606f06e39e09d0bd6ec0d95787ae38 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Thu, 25 Jul 2019 23:34:29 +0300 Subject: Running script part 3 --- src/peds/Ped.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/peds/Ped.h') diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 7b8bc2ce..f0e222a0 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -221,7 +221,7 @@ public: uint8 bIsPedDieAnimPlaying : 1; uint8 m_ped_flagD20 : 1; uint8 m_ped_flagD40 : 1; // reset when objective changes - uint8 m_bScriptObjectiveCompleted : 1; + uint8 bScriptObjectiveCompleted : 1; uint8 m_ped_flagE1 : 1; uint8 m_ped_flagE2 : 1; @@ -503,6 +503,7 @@ public: void SetAimFlag(float angle); void SetAmmo(eWeaponType weaponType, uint32 ammo); void SetEvasiveStep(CEntity*, uint8); + void GrantAmmo(eWeaponType, uint32); // Static methods static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset); @@ -559,6 +560,7 @@ public: void SetLeader(CEntity* leader); void SetPedStats(ePedStats); bool IsGangMember(void); + void RemoveInCarAnims(void); bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; } CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; } -- cgit v1.2.3