From 35bf340401354f0c9af9efe88ae425bfd9e1b145 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Wed, 6 May 2020 00:21:26 +0300 Subject: colstore support in script --- src/peds/Ped.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/peds/Ped.cpp') diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 2048d805..c8b0b922 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -14853,11 +14853,11 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints) if (!collidingEnt->IsBuilding()) ((CPhysical*)collidingEnt)->AddCollisionRecord(this); - if (ourCollidedSpheres > 0 && (collidingEnt->IsBuilding() || collidingEnt->bIsStatic)) { + if (ourCollidedSpheres > 0 && (collidingEnt->IsBuilding() || collidingEnt->IsStatic())) { bHasHitWall = true; } } - if (collidingEnt->IsBuilding() || collidingEnt->bIsStatic) { + if (collidingEnt->IsBuilding() || collidingEnt->IsStatic()) { if (bWasStanding) { CVector sphereNormal; -- cgit v1.2.3