From f76dfaee82c0573518d247f7d5666151ccfed765 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Tue, 15 Dec 2020 05:11:02 +0200 Subject: Use SetPedState --- src/peds/EmergencyPed.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/peds/EmergencyPed.cpp') diff --git a/src/peds/EmergencyPed.cpp b/src/peds/EmergencyPed.cpp index 8d6999c3..65aa97ef 100644 --- a/src/peds/EmergencyPed.cpp +++ b/src/peds/EmergencyPed.cpp @@ -100,7 +100,7 @@ CEmergencyPed::FiremanAI(void) case EMERGENCY_PED_READY: nearestFire = gFireManager.FindNearestFire(GetPosition(), &fireDist); if (nearestFire) { - m_nPedState = PED_NONE; + SetPedState(PED_NONE); SetSeek(nearestFire->m_vecPos, 1.0f); SetMoveState(PEDMOVE_RUN); m_nEmergencyPedState = EMERGENCY_PED_DETERMINE_NEXT_STATE; @@ -114,7 +114,7 @@ CEmergencyPed::FiremanAI(void) case EMERGENCY_PED_DETERMINE_NEXT_STATE: nearestFire = gFireManager.FindNearestFire(GetPosition(), &fireDist); if (nearestFire && nearestFire != m_pAttendedFire) { - m_nPedState = PED_NONE; + SetPedState(PED_NONE); SetSeek(nearestFire->m_vecPos, 1.0f); SetMoveState(PEDMOVE_RUN); #ifdef FIX_BUGS @@ -160,7 +160,7 @@ CEmergencyPed::FiremanAI(void) #endif --m_pAttendedFire->m_nFiremenPuttingOut; - m_nPedState = PED_NONE; + SetPedState(PED_NONE); SetWanderPath(CGeneral::GetRandomNumber() & 7); m_pAttendedFire = nil; m_nEmergencyPedState = EMERGENCY_PED_READY; @@ -307,7 +307,7 @@ CEmergencyPed::MedicAI(void) } else { m_pRevivedPed->m_bloodyFootprintCountOrDeathTime = CTimer::GetTimeInMilliseconds(); SetMoveState(PEDMOVE_STILL); - m_nPedState = PED_CPR; + SetPedState(PED_CPR); m_nLastPedState = PED_CPR; SetLookFlag(m_pRevivedPed, 0); SetLookTimer(500); @@ -366,12 +366,12 @@ CEmergencyPed::MedicAI(void) break; } m_nEmergencyPedState = EMERGENCY_PED_STOP_CPR; - m_nPedState = PED_NONE; + SetPedState(PED_NONE); SetMoveState(PEDMOVE_WALK); m_pVehicleAnim = nil; if (!m_pRevivedPed->bBodyPartJustCameOff) { m_pRevivedPed->m_fHealth = 100.0f; - m_pRevivedPed->m_nPedState = PED_NONE; + m_pRevivedPed->SetPedState(PED_NONE); m_pRevivedPed->m_nLastPedState = PED_WANDER_PATH; m_pRevivedPed->SetGetUp(); m_pRevivedPed->bUsesCollision = true; @@ -400,7 +400,7 @@ CEmergencyPed::MedicAI(void) break; case EMERGENCY_PED_STOP: m_bStartedToCPR = false; - m_nPedState = PED_NONE; + SetPedState(PED_NONE); if (m_pAttendedAccident) { m_pAttendedAccident->m_pVictim = nil; --m_pAttendedAccident->m_nMedicsAttending; -- cgit v1.2.3