From a223157000fac3ba63699f04bc9e466f53a412e3 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Mon, 11 Jan 2021 19:53:15 +0200 Subject: CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit --- src/objects/CutsceneObject.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/objects') diff --git a/src/objects/CutsceneObject.cpp b/src/objects/CutsceneObject.cpp index 8d1be357..01fb038f 100644 --- a/src/objects/CutsceneObject.cpp +++ b/src/objects/CutsceneObject.cpp @@ -53,12 +53,15 @@ CCutsceneObject::SetModelIndex(uint32 id) void CCutsceneObject::CreateShadow(void) { + // empty in LCS + /* if ( IsPedModel(GetModelIndex()) ) { m_pShadow = new CCutsceneShadow(); if (!m_pShadow->IsInitialized()) m_pShadow->Create(m_rwObject, 6, true, 4, true); } + */ } void @@ -150,9 +153,9 @@ CCutsceneObject::PreRender(void) void CCutsceneObject::Render(void) { - RwRenderStateSet(rwRENDERSTATECULLMODE, (void *)rwCULLMODECULLNONE); + SetCullMode(rwCULLMODECULLNONE); CObject::Render(); - RwRenderStateSet(rwRENDERSTATECULLMODE, (void *)rwCULLMODECULLBACK); + SetCullMode(rwCULLMODECULLBACK); } bool -- cgit v1.2.3