From 429f6b03c44fe1df791865d976b456321b273859 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Mon, 27 Jul 2020 16:04:05 +0300 Subject: CCopPed, except spike traps --- src/core/Game.cpp | 9 +++++++++ src/core/Ropes.cpp | 12 ++++++++---- src/core/main.cpp | 2 ++ 3 files changed, 19 insertions(+), 4 deletions(-) (limited to 'src/core') diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 072bc7be..39bbd364 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -88,6 +88,7 @@ #include "Zones.h" #include "Occlusion.h" #include "debugmenu.h" +#include "Ropes.h" eLevelName CGame::currLevel; int32 CGame::currArea; @@ -403,9 +404,11 @@ bool CGame::Initialise(const char* datFile) CRubbish::Init(); CClouds::Init(); CSpecialFX::Init(); + CRopes::Init(); CWaterCannons::Init(); CBridge::Init(); CGarages::Init(); + LoadingScreen("Loading the Game", "Position dynamic objects", nil); LoadingScreen("Loading the Game", "Initialise vehicle paths", nil); CTrain::InitTrains(); CPlane::InitPlanes(); @@ -416,6 +419,7 @@ bool CGame::Initialise(const char* datFile) if ( !TheMemoryCard.m_bWantToLoad ) { #endif + LoadingScreen("Loading the Game", "Start script", nil); CTheScripts::StartTestScript(); CTheScripts::Process(); TheCamera.Process(); @@ -426,6 +430,9 @@ bool CGame::Initialise(const char* datFile) CCollision::ms_collisionInMemory = currLevel; for (int i = 0; i < MAX_PADS; i++) CPad::GetPad(i)->Clear(true); + // TODO(Miami) + // DMAudio.SetStartingTrackPositions(1); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); return true; } @@ -546,6 +553,7 @@ void CGame::ReInitGameObjectVariables(void) CRemote::Init(); #endif CSpecialFX::Init(); + CRopes::Init(); CWaterCannons::Init(); CParticle::ReloadConfig(); @@ -718,6 +726,7 @@ void CGame::Process(void) CGarages::Update(); CRubbish::Update(); CSpecialFX::Update(); + CRopes::Update(); CTimeCycle::Update(); if (CReplay::ShouldStandardCameraBeProcessed()) TheCamera.Process(); diff --git a/src/core/Ropes.cpp b/src/core/Ropes.cpp index 4c57f190..dbae9ee3 100644 --- a/src/core/Ropes.cpp +++ b/src/core/Ropes.cpp @@ -31,14 +31,14 @@ CRope::Update(void) for(i = 1; i < ARRAY_SIZE(m_pos); i++){ CVector prevPos = m_pos[i]; m_pos[i] += m_speed[i]*step*CTimer::GetTimeStep(); - m_pos[0].z -= 0.05f*CTimer::GetTimeStep(); + m_pos[i].z -= 0.05f*CTimer::GetTimeStep(); CVector dist = m_pos[i] - m_pos[i-1]; - m_pos[i] = m_pos[i-1] + dist/dist.Magnitude()*0.625f; + m_pos[i] = m_pos[i-1] + (0.625f/dist.Magnitude())*dist; m_speed[i] = (m_pos[i] - prevPos)/CTimer::GetTimeStep(); } if(!m_bWasRegistered && m_pos[0].z < 0.0f) m_bActive = false; - m_bWasRegistered = true; + m_bWasRegistered = false; } void @@ -60,7 +60,11 @@ CRope::Render(void) RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil); if(RwIm3DTransform(TempBufferRenderVertices, ARRAY_SIZE(m_pos), nil, rwIM3D_VERTEXXYZ|rwIM3D_VERTEXRGBA)){ +#ifdef FIX_BUGS RwIm3DRenderIndexedPrimitive(rwPRIMTYPELINELIST, RopeIndices, 2*(ARRAY_SIZE(m_pos)-1)); +#else + RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, RopeIndices, 2*(ARRAY_SIZE(m_pos)-1)); +#endif RwIm3DEnd(); } } @@ -159,7 +163,7 @@ CRopes::CreateRopeWithSwatComingDown(CVector pos) if(!CStreaming::HasModelLoaded(MI_SWAT) || !RegisterRope(ropeId+100, pos, true)) return false; - CCopPed *swat = (CCopPed*)CPopulation::AddPed(PEDTYPE_COP, COP_ARMY, pos); + CCopPed *swat = (CCopPed*)CPopulation::AddPed(PEDTYPE_COP, COP_HELI_SWAT, pos); swat->bUsesCollision = false; swat->m_pRopeEntity = (CEntity*)1; swat->m_nRopeID = 100 + ropeId; diff --git a/src/core/main.cpp b/src/core/main.cpp index 0ea95c6e..d4ef8c4b 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -62,6 +62,7 @@ #include "SceneEdit.h" #include "debugmenu.h" #include "Occlusion.h" +#include "Ropes.h" GlobalScene Scene; @@ -873,6 +874,7 @@ RenderEffects(void) CGlass::Render(); CWaterCannons::Render(); CSpecialFX::Render(); + CRopes::Render(); CShadows::RenderStaticShadows(); CShadows::RenderStoredShadows(); CSkidmarks::Render(); -- cgit v1.2.3