From 6eb8f6ae5a87fe32c93388e67559da988f48fb7f Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 11 Jul 2020 12:03:56 +0300 Subject: Add cutscene borders switch to the menu --- src/core/re3.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/core/re3.cpp') diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 7aa6800e..d6319f3a 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -132,6 +132,14 @@ void ToggleFreeCam(int8 action) } #endif +#ifdef CUTSCENE_BORDERS_SWITCH +void BorderModeChange(int8 displayedValue) +{ + CMenuManager::m_PrefsCutsceneBorders = !!displayedValue; + FrontEndMenuManager.SaveSettings(); +} +#endif + // Reloaded on language change, so you can use hardcoded wchar* and TheText.Get with peace of mind void CustomFrontendOptionsPopulate(void) @@ -161,6 +169,12 @@ CustomFrontendOptionsPopulate(void) FrontendOptionSetPosition(MENUPAGE_CONTROLLER_PC, 1); FrontendOptionAddDynamic(text, nil, ToggleFreeCam, nil); #endif + +#ifdef CUTSCENE_BORDERS_SWITCH + static const wchar *off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") }; + FrontendOptionSetPosition(MENUPAGE_GRAPHICS_SETTINGS, 9); + FrontendOptionAddSelect((const wchar *)L"CUTSCENE BORDERS", off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil); +#endif } #endif -- cgit v1.2.3