From 97c9a4a02c9f801d35fbcf47658756a89a33f6d9 Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Wed, 13 Jan 2021 23:15:33 +0300 Subject: Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs" This reverts commit d63e3f155995f2b82cee1f19bcf5c0f00bda491a, reversing changes made to ec173550561d7cb36505853fed13967d5299cce1. --- src/core/main.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/core/main.cpp') diff --git a/src/core/main.cpp b/src/core/main.cpp index 7f73c311..e6d83608 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1426,13 +1426,11 @@ Idle(void *arg) CSprite2d::InitPerFrame(); CFont::InitPerFrame(); - PUSH_MEMID(MEMID_GAME_PROCESS); CPointLights::InitPerFrame(); tbStartTimer(0, "CGame::Process"); CGame::Process(); tbEndTimer("CGame::Process"); - POP_MEMID(); tbStartTimer(0, "DMAudio.Service"); DMAudio.Service(); @@ -1454,8 +1452,6 @@ Idle(void *arg) if(arg == nil) return; - PUSH_MEMID(MEMID_RENDER); - if(!FrontEndMenuManager.m_bMenuActive && TheCamera.GetScreenFadeStatus() != FADE_2) { // This is from SA, but it's nice for windowed mode -- cgit v1.2.3