From 8baa104453db38734a3eb9e9ff511389d0e72506 Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Wed, 13 Jan 2021 23:17:53 +0300 Subject: Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"" This reverts commit 97c9a4a02c9f801d35fbcf47658756a89a33f6d9. --- src/core/main.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/core/main.cpp') diff --git a/src/core/main.cpp b/src/core/main.cpp index e6d83608..7f73c311 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1426,11 +1426,13 @@ Idle(void *arg) CSprite2d::InitPerFrame(); CFont::InitPerFrame(); + PUSH_MEMID(MEMID_GAME_PROCESS); CPointLights::InitPerFrame(); tbStartTimer(0, "CGame::Process"); CGame::Process(); tbEndTimer("CGame::Process"); + POP_MEMID(); tbStartTimer(0, "DMAudio.Service"); DMAudio.Service(); @@ -1452,6 +1454,8 @@ Idle(void *arg) if(arg == nil) return; + PUSH_MEMID(MEMID_RENDER); + if(!FrontEndMenuManager.m_bMenuActive && TheCamera.GetScreenFadeStatus() != FADE_2) { // This is from SA, but it's nice for windowed mode -- cgit v1.2.3