From 34b18815286938176b0462ba5a97ea03195409fb Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sun, 22 Mar 2020 17:23:40 +0300 Subject: CGame::Initialise --- src/core/main.cpp | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) (limited to 'src/core/main.cpp') diff --git a/src/core/main.cpp b/src/core/main.cpp index 90afff72..95ea345a 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -49,6 +49,8 @@ #include "Frontend.h" #include "AnimViewer.h" #include "Script.h" +#include "Debug.h" +#include "Console.h" #define DEFAULT_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetFOV() * 0.5f))) @@ -323,7 +325,7 @@ DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 void DoRWStuffEndOfFrame(void) { - // CDebug::DebugDisplayTextBuffer(); + CDebug::DebugDisplayTextBuffer(); // FlushObrsPrintfs(); RwCameraEndUpdate(Scene.camera); RsCameraShowRaster(Scene.camera); @@ -429,7 +431,7 @@ Render2dStuff(void) } MusicManager.DisplayRadioStationName(); -// TheConsole.Display(); + TheConsole.Display(); /* if(CSceneEdit::m_bEditOn) CSceneEdit::Draw(); @@ -724,6 +726,12 @@ DestroySplashScreen(void) float NumberOfChunksLoaded; #define TOTALNUMCHUNKS 73.0f +void +ResetLoadingScreenBar() +{ + NumberOfChunksLoaded = 0.0f; +} + // TODO: compare with PS2 void LoadingScreen(const char *str1, const char *str2, const char *splashscreen) @@ -791,12 +799,6 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen) } } -void -ResetLoadingScreenBar(void) -{ - NumberOfChunksLoaded = 0.0f; -} - void LoadingIslandScreen(const char *levelName) { -- cgit v1.2.3