From ca5d3c881133d1fb3c2d9af16de81b63304bc88f Mon Sep 17 00:00:00 2001 From: Adrian Graber Date: Mon, 5 Jul 2021 20:02:44 +0200 Subject: Replace GTA_SWITCH macro and use GAMEPAD_MENU * Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds --- src/core/config.h | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index 462dd713..8171f987 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -158,6 +158,11 @@ enum Config { #define GTA_VERSION GTA3_PC_11 +// Enable configuration for handheld console ports +#if defined(__SWITCH__) || defined(PSP2) + #define GTA_HANDHELD +#endif + #if defined GTA_PS2 # define GTA_PS2_STUFF # define RANDOMSPLASH @@ -166,7 +171,9 @@ enum Config { # define ANIM_COMPRESSION # define PS2_MENU #elif defined GTA_PC -# define PC_PLAYER_CONTROLS // mouse player/cam mode +# ifndef GTA_HANDHELD +# define PC_PLAYER_CONTROLS // mouse player/cam mode +# endif # define GTA_REPLAY # define GTA_SCENE_EDIT # define PC_MENU @@ -319,7 +326,7 @@ enum Config { #if !defined(RW_GL3) && defined(_WIN32) #define XINPUT #endif -#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined GTA_SWITCH) +#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined GTA_HANDHELD) #define DETECT_JOYSTICK_MENU // Then we'll expect user to enter Controller->Detect joysticks if his joystick isn't detected at the start. #endif #define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m @@ -345,7 +352,7 @@ enum Config { //# define PS2_MENU_USEALLPAGEICONS #else -# if defined(XINPUT) || defined(GTA_SWITCH) +# if defined(XINPUT) || defined(GTA_HANDHELD) # define GAMEPAD_MENU // Add gamepad menu # endif @@ -439,7 +446,7 @@ enum Config { #endif // Streaming -#if !defined(_WIN32) && !defined(GTA_SWITCH) +#if !defined(_WIN32) && !defined(__SWITCH__) //#define ONE_THREAD_PER_CHANNEL // Don't use if you're not on SSD/Flash - also not utilized too much right now(see commented LoadAllRequestedModels in Streaming.cpp) #define FLUSHABLE_STREAMING // Make it possible to interrupt reading when processing file isn't needed anymore. #endif @@ -461,8 +468,11 @@ enum Config { #undef PEDS_REPORT_CRIMES_ON_PHONE #endif -#ifdef GTA_SWITCH +#ifdef GTA_HANDHELD #define IGNORE_MOUSE_KEYBOARD // ignore mouse & keyboard input +#endif + +#ifdef __SWITCH__ #define USE_UNNAMED_SEM // named semaphores are unsupported on the switch #endif -- cgit v1.2.3