From 09c9e16cb122f2939f60be7565712324897bd5f9 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sat, 30 May 2020 20:08:31 +0300 Subject: roadblocks --- src/core/config.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index c90d3cbf..802925a0 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -115,6 +115,7 @@ enum Config { NUMSHOTINFOS = 100, NUMROADBLOCKS = 300, + NUM_SCRIPT_ROADBLOCKS = 16, NUMVISIBLEENTITIES = 2000, NUMINVISIBLEENTITIES = 150, -- cgit v1.2.3 From c1c163d78c7f822b62aa6b0f5c7b00642b961700 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sun, 31 May 2020 20:59:01 +0300 Subject: game logic --- src/core/config.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index 802925a0..6744e888 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -137,7 +137,8 @@ enum Config { NUM_EXPLOSIONS = 48, - NUM_SETPIECES = 96 + NUM_SETPIECES = 96, + NUM_SHORTCUT_START_POINTS = 16 }; // We'll use this once we're ready to become independent of the game @@ -167,6 +168,7 @@ enum Config { #elif defined GTA_PC # define GTA3_1_1_PATCH //# define GTA3_STEAM_PATCH +//# define GTAVC_JP_PATCH # ifdef GTA_PS2_STUFF # define USE_PS2_RAND # define RANDOMSPLASH // use random splash as on PS2 -- cgit v1.2.3