From 2ce36a48b92a21b88a59d08856751d9adc7a062f Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 14 Jul 2021 23:07:47 +0300 Subject: Make PS2 VB files work together with PC audio files --- src/core/config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index 885f98b8..8f5cfb3d 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -420,7 +420,7 @@ enum Config { #define RADIO_SCROLL_TO_PREV_STATION #define AUDIO_CACHE #define PS2_AUDIO_CHANNELS // increases the maximum number of audio channels to PS2 value of 44 (PC has 28 originally) -//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) +#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) //#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder #define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files #define PAUSE_RADIO_IN_FRONTEND // pause radio when game is paused -- cgit v1.2.3