From f03b4eec4c37eab75a5bd639279cfcc615105b01 Mon Sep 17 00:00:00 2001 From: aap Date: Thu, 23 Apr 2020 22:25:18 +0200 Subject: implemented skinned peds, no cutscene hands yet --- src/core/World.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/core/World.cpp') diff --git a/src/core/World.cpp b/src/core/World.cpp index 404b92c0..b2a01b80 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -339,6 +339,11 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP if(e->IsPed()) { if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD) { +#ifdef PED_SKIN + if(IsClumpSkinned(e->GetClump())) + colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump()); + else +#endif if(((CPed *)e)->UseGroundColModel()) colmodel = &CTempColModels::ms_colModelPedGroundHit; else -- cgit v1.2.3