From 0f623c23543166a67c7fd1881cc05995dd274bba Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Tue, 26 Jan 2021 19:35:40 +0200 Subject: Use original animation names from VCS --- src/core/World.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/World.cpp') diff --git a/src/core/World.cpp b/src/core/World.cpp index 6ecc294a..78b0f8ee 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -2123,7 +2123,7 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa PEDPIECE_TORSO, direction); if(pPed->m_nPedState != PED_DIE) pPed->SetFall(2000, - (AnimationId)(direction + ANIM_KO_SKID_FRONT), 0); + (AnimationId)(direction + ANIM_STD_HIGHIMPACT_FRONT), 0); if(pCreator && pCreator->IsPed()) { eEventType eventType = EVENT_SHOOT_PED; if(pPed->m_nPedType == PEDTYPE_COP) eventType = EVENT_SHOOT_COP; -- cgit v1.2.3