From 2df44208dd21bd8b86bea0214afe61c0c0bf432d Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 3 Jun 2020 04:45:25 +0300 Subject: Range2D and Range3D --- src/core/Range2D.cpp | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 src/core/Range2D.cpp (limited to 'src/core/Range2D.cpp') diff --git a/src/core/Range2D.cpp b/src/core/Range2D.cpp new file mode 100644 index 00000000..daa36d6a --- /dev/null +++ b/src/core/Range2D.cpp @@ -0,0 +1,22 @@ +#include "common.h" +#include "Range2D.h" +#include "General.h" + +CRange2D::CRange2D(CVector2D _min, CVector2D _max) : min(_min), max(_max) {} + +bool +CRange2D::IsInRange(CVector2D vec) +{ + return min.x < vec.x && max.x > vec.x && min.y < vec.y && max.y > vec.y; +} + +void +CRange2D::DebugShowRange(float, int) +{ +} + +CVector2D +CRange2D::GetRandomPointInRange() +{ + return CVector2D(CGeneral::GetRandomNumberInRange(min.x, max.x), CGeneral::GetRandomNumberInRange(min.y, max.y)); +} -- cgit v1.2.3