From 7a3ee349da51543f5e273df1a7d932a25602ea2a Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Sat, 9 Jan 2021 01:01:41 +0300 Subject: sync with re3 -radardisc shadow fix -fix for the dimension where moon is round -correct radar based on the early gta 3 screenshot -proper scaling based on ps2 gta 3 -ini and debugmenu options --- src/core/Radar.h | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) (limited to 'src/core/Radar.h') diff --git a/src/core/Radar.h b/src/core/Radar.h index 8f2e7069..0829dda6 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -156,8 +156,28 @@ struct sRadarTraceSave // Values for screen space #define RADAR_LEFT (40.0f) #define RADAR_BOTTOM (40.0f) + +#ifdef FIX_RADAR +/* + The values are from an early screenshot taken before R* broke radar + #define RADAR_WIDTH (82.0f) + #define RADAR_HEIGHT (82.0f) +*/ +#define RADAR_WIDTH ((CDraw::ms_bFixRadar) ? (82.0f) : (94.0f)) +#define RADAR_HEIGHT ((CDraw::ms_bFixRadar) ? (82.0f) : (76.0f)) +#else +/* + broken since forever, someone tried to fix size for 640x512(PAL) + http://aap.rockstarvision.com/pics/gta3/ps2screens/gta3_interface.jpg + but failed: + http://aap.rockstarvision.com/pics/gta3/artwork/gta3_artwork_16.jpg + most likely the guy used something like this: + int y = 82 * (640.0/512.0)/(640.0/480.0); + int x = y * (640.0/512.0); +*/ #define RADAR_WIDTH (94.0f) #define RADAR_HEIGHT (76.0f) +#endif class CRadar { -- cgit v1.2.3