From 52390062b39a3398379934e59a15faa01613e586 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 2 May 2020 15:28:19 +0300 Subject: SetPosition, part 2 --- src/core/Radar.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/Radar.cpp') diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 3d1429bd..b4c22068 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -524,7 +524,7 @@ void CRadar::DrawBlips() } else { #ifdef TRIANGULAR_BLIPS CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); - CVector &blipPos = blipEntity->GetPosition(); + const CVector &blipPos = blipEntity->GetPosition(); uint8 mode = BLIP_MODE_TRIANGULAR_UP; if (blipPos.z - pos.z <= 2.0f) { if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN; @@ -630,7 +630,7 @@ void CRadar::DrawBlips() #ifdef TRIANGULAR_BLIPS { CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); - CVector &blipPos = blipEntity->GetPosition(); + const CVector &blipPos = blipEntity->GetPosition(); uint8 mode = BLIP_MODE_TRIANGULAR_UP; if (blipPos.z - pos.z <= 2.0f) { if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN; -- cgit v1.2.3