From 4a36d64f15f898854bb8a76be86ac9a8c536b291 Mon Sep 17 00:00:00 2001 From: aap Date: Wed, 10 Jul 2019 17:18:26 +0200 Subject: added wrappers around math functions --- src/core/Pad.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'src/core/Pad.cpp') diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 002e7180..9c5e1c8a 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -670,7 +670,7 @@ int16 CPad::GetSteeringLeftRight(void) int16 axis = NewState.LeftStickX; int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - if ( abs(axis) > abs(dpad) ) + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -703,7 +703,7 @@ int16 CPad::GetSteeringUpDown(void) int16 axis = NewState.LeftStickY; int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2; - if ( abs(axis) > abs(dpad) ) + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -790,7 +790,7 @@ int16 CPad::GetPedWalkLeftRight(void) int16 axis = NewState.LeftStickX; int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - if ( abs(axis) > abs(dpad) ) + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -824,7 +824,7 @@ int16 CPad::GetPedWalkUpDown(void) int16 axis = NewState.LeftStickY; int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; - if ( abs(axis) > abs(dpad) ) + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -854,7 +854,7 @@ int16 CPad::GetAnalogueUpDown(void) int16 axis = NewState.LeftStickY; int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; - if ( abs(axis) > abs(dpad) ) + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -1683,7 +1683,7 @@ int16 CPad::SniperModeLookLeftRight(void) int16 axis = NewState.LeftStickX; int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - if ( abs(axis) > abs(dpad) ) + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -1694,7 +1694,7 @@ int16 CPad::SniperModeLookUpDown(void) int16 axis = NewState.LeftStickY; int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2; - if ( abs(axis) > abs(dpad) ) + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -1704,11 +1704,11 @@ int16 CPad::LookAroundLeftRight(void) { float axis = GetPad(0)->NewState.RightStickX; - if ( fabs(axis) > 85 && !GetLookBehindForPed() ) + if ( Abs(axis) > 85 && !GetLookBehindForPed() ) return (int16) ( (axis + ( ( axis > 0 ) ? -85 : 85) ) * (127.0f / 32.0f) ); // 3.96875f - else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && fabs(axis) > 10 ) + else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 10 ) return (int16) ( (axis + ( ( axis > 0 ) ? -10 : 10) ) * (127.0f / 64.0f) ); // 1.984375f @@ -1719,11 +1719,11 @@ int16 CPad::LookAroundUpDown(void) { int16 axis = GetPad(0)->NewState.RightStickY; - if ( abs(axis) > 85 && !GetLookBehindForPed() ) + if ( Abs(axis) > 85 && !GetLookBehindForPed() ) return (int16) ( (axis + ( ( axis > 0 ) ? -85 : 85) ) * (127.0f / 32.0f) ); // 3.96875f - else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && abs(axis) > 40 ) + else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 40 ) return (int16) ( (axis + ( ( axis > 0 ) ? -40 : 40) ) * (127.0f / 64.0f) ); // 1.984375f -- cgit v1.2.3