From e14252914e9bd4cf7702479b5e0b050b935ba4aa Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Mon, 3 Aug 2020 04:00:12 +0300 Subject: Squeeze performance option, minor fixes Fixes are already in miami --- src/control/RoadBlocks.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/control/RoadBlocks.cpp') diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp index ee9ec17e..86b4caf1 100644 --- a/src/control/RoadBlocks.cpp +++ b/src/control/RoadBlocks.cpp @@ -105,6 +105,10 @@ CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType void CRoadBlocks::GenerateRoadBlocks(void) { +#ifdef SQUEEZE_PERFORMANCE + if (FindPlayerPed()->m_pWanted->m_RoadblockDensity == 0) + return; +#endif CMatrix offsetMatrix; uint32 frame = CTimer::GetFrameCounter() & 0xF; int16 nRoadblockNode = (int16)(NUMROADBLOCKS * frame) / 16; -- cgit v1.2.3