From d23b2c423e5811cf6e9de28cbf8490de32ea4fb5 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Thu, 30 Apr 2020 13:48:01 +0300 Subject: SetPosition, part 1 --- src/control/Remote.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/control/Remote.cpp') diff --git a/src/control/Remote.cpp b/src/control/Remote.cpp index ee729d7e..904e9023 100644 --- a/src/control/Remote.cpp +++ b/src/control/Remote.cpp @@ -18,7 +18,7 @@ CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uin z = car->GetDistanceFromCentreOfMassToBaseOfModel() + CWorld::FindGroundZFor3DCoord(x, y, z + 2.0f, &found); car->GetMatrix().SetRotateZOnly(rot); - car->GetPosition() = CVector(x, y, z); + car->SetPosition(x, y, z); car->SetStatus(STATUS_PLAYER_REMOTE); car->bIsLocked = true; -- cgit v1.2.3