From b5c4866964a281ad9ab18dfd7218e1ef168f15f4 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sat, 23 Jan 2021 15:29:00 +0300 Subject: added some missing functions --- src/control/Garages.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/control/Garages.h') diff --git a/src/control/Garages.h b/src/control/Garages.h index 39327e4e..07d5f712 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -182,6 +182,10 @@ public: void FindDoorsEntities(); void FindDoorsEntitiesSectorList(CPtrList&, bool); void PlayerArrestedOrDied(); + bool Does60SecondsNeedThisCarAtAll(int mi); + bool Does60SecondsNeedThisCar(int mi); + void MarkThisCarAsCollectedFor60Seconds(int mi); + bool IsPlayerEntirelyInsideGarage(); bool IsPointInsideGarage(CVector); bool IsPointInsideGarage(CVector, float); @@ -254,6 +258,7 @@ public: static bool IsModelIndexADoor(uint32 id); static void SetFreeBombs(bool bValue) { BombsAreFree = bValue; } static void SetFreeResprays(bool bValue) { RespraysAreFree = bValue; } + static void StopCarFromBlowingUp(CAutomobile*); static void SetMaxNumStoredCarsForGarage(int16 garage, uint8 num) { aGarages[garage].m_nMaxStoredCars = num; } static bool IsCarSprayable(CVehicle*); -- cgit v1.2.3