From 0a36d49d2cd4346dc99a52155e2599917c1e6a42 Mon Sep 17 00:00:00 2001 From: aap Date: Thu, 30 May 2019 00:47:33 +0200 Subject: clean up --- src/common.h | 81 +++++++++++++++++++++++------------------------------------- 1 file changed, 31 insertions(+), 50 deletions(-) (limited to 'src/common.h') diff --git a/src/common.h b/src/common.h index 89c031fe..34214d42 100644 --- a/src/common.h +++ b/src/common.h @@ -18,32 +18,29 @@ #define rwVENDORID_ROCKSTAR 0x0253F2 -typedef uint8_t uint8; -typedef int8_t int8; -typedef uint16_t uint16; -typedef int16_t int16; -typedef uint32_t uint32; -typedef int32_t int32; +// Get rid of bullshit windows definitions, we're not running on an 8086 +#ifdef far +#undef far +#endif +#ifdef near +#undef near +#endif + +typedef uint8_t uint8, UInt8; +typedef int8_t int8, Int8; +typedef uint16_t uint16, UInt16; +typedef int16_t int16, Int16; +typedef uint32_t uint32, UInt32; +typedef int32_t int32, Int32; typedef uintptr_t uintptr; +typedef uint64_t uint64, UInt64; +typedef int64_t int64, Int64; -typedef char Int8; -typedef unsigned char UInt8; -typedef signed char SInt8; -typedef short Int16; -typedef unsigned short UInt16; -typedef signed short SInt16; -typedef int Int32; -typedef unsigned int UInt32; -typedef signed int SInt32; -typedef float Float; -typedef double Double; -typedef Int8 Bool; //typedef bool Bool; +typedef float Float; +typedef double Double; +typedef bool Bool; typedef char Char; -typedef __int64 Int64; -typedef unsigned __int64 UInt64; -typedef signed __int64 SInt64; - #define nil NULL #include "config.h" @@ -85,10 +82,10 @@ extern RsGlobalType &RsGlobal; #define DEFAULT_SCREEN_HEIGHT (448) #define SCREEN_WIDTH Float(RsGlobal.width) #define SCREEN_HEIGHT Float(RsGlobal.height) -#define SCREEN_STRETCH_X(a) Float( a * ( SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH) ) ) -#define SCREEN_STRETCH_Y(a) Float( a * ( SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT) ) ) -#define SCREEN_FROM_RIGHT(a) Float( SCREEN_WIDTH - SCREEN_STRETCH_X(a) ) -#define SCREEN_FROM_BOTTOM(a) Float( SCREEN_HEIGHT - SCREEN_STRETCH_Y(a) ) +#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH))) +#define SCREEN_STRETCH_Y(a) Float((a) * (SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT))) +#define SCREEN_FROM_RIGHT(a) Float(SCREEN_WIDTH - SCREEN_STRETCH_X(a)) +#define SCREEN_FROM_BOTTOM(a) Float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a)) char *GetUserDirectory(void); @@ -120,41 +117,29 @@ public: CRGBA(void) { } CRGBA(uint8 r, uint8 g, uint8 b, uint8 a) : r(r), g(g), b(b), a(a) { } #ifdef RWCORE_H - operator RwRGBA &(void) - { + operator RwRGBA &(void) { return rwRGBA; } - operator RwRGBA *(void) - { + operator RwRGBA *(void) { return &rwRGBA; } - operator RwRGBA (void) const - { + operator RwRGBA (void) const { return rwRGBA; } #endif }; -// inline float clamp(float v, float min, float max){ return vmax ? max : v; } - -inline float -sq(float x) { return x*x; } +#define clamp(v, low, high) ((v)<(low) ? (low) : (v)>(high) ? (high) : (v)) -#define SQR(x) ( x * x ) +inline float sq(float x) { return x*x; } +#define SQR(x) ((x) * (x)) #define PI M_PI #define DEGTORAD(x) ((x) * PI / 180.0f) #define RADTODEG(x) ((x) * 180.0f / PI) - -#if USE_PS2_RAND == TRUE -#define MY_RAND_MAX 65535 -#else -#define MY_RAND_MAX 32767 -#endif - int myrand(void); void mysrand(unsigned int seed); @@ -167,10 +152,6 @@ void mysrand(unsigned int seed); #define VALIDATE_SIZE(struc, size) static_assert(sizeof(struc) == size, "Invalid structure size of " #struc) #define VALIDATE_OFFSET(struc, member, offset) static_assert(offsetof(struc, member) == offset, "The offset of " #member " in " #struc " is not " #offset "...") -#define clamp(v, a, b) (max(min(v, b), a)) -//#define min(a, b) ((a) < (b) ? (a) : (b)) -//#define max(a, b) ((a) > (b) ? (a) : (b)) - -#define PERCENT(x, p) ( ( Float(x) * ( Float(p) / 100.0f ) ) ) +#define PERCENT(x, p) ((Float(x) * (Float(p) / 100.0f))) #define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0])) -#define BIT(num) (1<<(num)) \ No newline at end of file +#define BIT(num) (1<<(num)) -- cgit v1.2.3