From 4f4b1f914540465a77aa8daf7e837042a96b3e31 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 9 Sep 2020 19:37:44 +0300 Subject: cMusicManager, cDMAudio, radio position save/load, a few commands implemented --- src/audio/AudioLogic.cpp | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) (limited to 'src/audio/AudioLogic.cpp') diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 98ebf0d8..43736342 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -293,6 +293,18 @@ cAudioManager::CalculateDistance(bool &distCalculated, float dist) } } +CVehicle *cAudioManager::FindVehicleOfPlayer() +{ + CVehicle* vehicle = FindPlayerVehicle(); + CPlayerPed* ped = FindPlayerPed(); + if (vehicle == nil && ped != nil) { + CEntity *attachedTo = ped->m_attachedTo; + if (attachedTo && attachedTo->IsVehicle()) + vehicle = (CVehicle*)attachedTo; + } + return vehicle; +} + void cAudioManager::ProcessSpecial() { @@ -3815,6 +3827,25 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) } } +void +cAudioManager::SetPedTalkingStatus(CPed *ped, uint8 status) +{ + if (ped != nil) + ped->m_canTalk = status; +} + +void +cAudioManager::SetPlayersMood(uint8 mood, int32 time) +{ + if (!m_bIsInitialised) return; + + if (mood < 4) { + m_bPlayerMood = mood; + field_4B34 = CTimer::GetTimeInMilliseconds() + time; + } + +} + void cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) { -- cgit v1.2.3