From c7e05c74b9b38c90bdb6d3c85c5ffc73bdf88f66 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Mon, 16 Aug 2021 10:00:10 +0300 Subject: Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity --- src/audio/AudioCollision.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/audio/AudioCollision.cpp') diff --git a/src/audio/AudioCollision.cpp b/src/audio/AudioCollision.cpp index 0a3c1edd..4bf6a404 100644 --- a/src/audio/AudioCollision.cpp +++ b/src/audio/AudioCollision.cpp @@ -268,7 +268,7 @@ cAudioManager::SetUpOneShotCollisionSound(const cAudioCollision &col) SET_EMITTING_VOLUME(emittingVol); RESET_LOOP_OFFSETS m_sQueueSample.m_fSpeedMultiplier = 4.0f; - m_sQueueSample.m_fSoundIntensity = CollisionSoundIntensity; + m_sQueueSample.m_SoundIntensity = CollisionSoundIntensity; m_sQueueSample.m_bReleasingSoundFlag = TRUE; m_sQueueSample.m_bReverbFlag = TRUE; m_sQueueSample.m_bRequireReflection = FALSE; @@ -297,7 +297,7 @@ cAudioManager::SetUpLoopingCollisionSound(const cAudioCollision &col, uint8 coun SET_EMITTING_VOLUME(emittingVol); SET_LOOP_OFFSETS(m_sQueueSample.m_nSampleIndex) m_sQueueSample.m_fSpeedMultiplier = 4.0f; - m_sQueueSample.m_fSoundIntensity = CollisionSoundIntensity; + m_sQueueSample.m_SoundIntensity = CollisionSoundIntensity; m_sQueueSample.m_bReleasingSoundFlag = FALSE; m_sQueueSample.m_nReleasingVolumeDivider = 5; m_sQueueSample.m_bReverbFlag = TRUE; -- cgit v1.2.3