From 2eee4c51764d0d73986f2aae64fbaf4c0beeb9c1 Mon Sep 17 00:00:00 2001 From: aap Date: Fri, 8 May 2020 15:59:57 +0200 Subject: most of animation system done; little stuff here and there --- src/animation/AnimBlendAssocGroup.cpp | 46 +++++++++++++++++++++++++---------- 1 file changed, 33 insertions(+), 13 deletions(-) (limited to 'src/animation/AnimBlendAssocGroup.cpp') diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp index bdcca2f8..c6a166c2 100644 --- a/src/animation/AnimBlendAssocGroup.cpp +++ b/src/animation/AnimBlendAssocGroup.cpp @@ -3,16 +3,23 @@ #include "ctype.h" #include "General.h" +#include "RwHelper.h" +#include "ModelIndices.h" #include "ModelInfo.h" #include "AnimManager.h" #include "RpAnimBlend.h" #include "AnimBlendAssociation.h" #include "AnimBlendAssocGroup.h" +//--MIAMI: file done + CAnimBlendAssocGroup::CAnimBlendAssocGroup(void) { + animBlock = nil; assocList = nil; numAssociations = 0; + firstAnimId = 0; + groupId = -1; } CAnimBlendAssocGroup::~CAnimBlendAssocGroup(void) @@ -43,6 +50,7 @@ CAnimBlendAssocGroup::GetAnimation(const char *name) for(i = 0; i < numAssociations; i++) if(!CGeneral::faststricmp(assocList[i].hierarchy->name, name)) return &assocList[i]; + debug("\n\nCan't find the fucking animation %s\n\n\n", name); return nil; } @@ -102,6 +110,15 @@ GetModelFromName(const char *name) { int i; CBaseModelInfo *mi; + char playername[32]; + + if(strncasecmp(name, "CSplay", 6) == 0 && + strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetName(), "ig", 2) == 0){ + strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetName()); + playername[0] = 'C'; + playername[1] = 'S'; + name = playername; + } for(i = 0; i < MODELINFOSIZE; i++){ mi = CModelInfo::GetModelInfo(i); @@ -118,8 +135,7 @@ CAnimBlendAssocGroup::CreateAssociations(const char *name) int i; CAnimBlock *animBlock; - if(assocList) - DestroyAssociations(); + DestroyAssociations(); animBlock = CAnimManager::GetAnimationBlock(name); assocList = new CAnimBlendAssociation[animBlock->numAnims]; @@ -128,13 +144,18 @@ CAnimBlendAssocGroup::CreateAssociations(const char *name) for(i = 0; i < animBlock->numAnims; i++){ CAnimBlendHierarchy *anim = CAnimManager::GetAnimation(animBlock->firstIndex + i); CBaseModelInfo *model = GetModelFromName(anim->name); - assert(model); - printf("Associated anim %s with model %s\n", anim->name, model->GetName()); - RpClump *clump = (RpClump*)model->CreateInstance(); - RpAnimBlendClumpInit(clump); - assocList[i].Init(clump, anim); - RpClumpDestroy(clump); - assocList[i].animId = i; + if(model){ + debug("Associated anim %s with model %s\n", anim->name, model->GetName()); + RpClump *clump = (RpClump*)model->CreateInstance(); + RpAnimBlendClumpInit(clump); + assocList[i].Init(clump, anim); + if(IsClumpSkinned(clump)) + RpClumpForAllAtomics(clump, AtomicRemoveAnimFromSkinCB, nil); + RpClumpDestroy(clump); + assocList[i].animId = firstAnimId + i; + assocList[i].groupId = groupId; + }else + debug("\n\nCANNOT FIND MODELINFO WITH NAME %s\n\n\n", anim->name); } numAssociations = animBlock->numAnims; } @@ -144,10 +165,8 @@ void CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump, const char **animNames, int numAssocs) { int i; - CAnimBlock *animBlock; - if(assocList) - DestroyAssociations(); + DestroyAssociations(); animBlock = CAnimManager::GetAnimationBlock(blockName); assocList = new CAnimBlendAssociation[numAssocs]; @@ -155,7 +174,8 @@ CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump, numAssociations = 0; for(i = 0; i < numAssocs; i++){ assocList[i].Init(clump, CAnimManager::GetAnimation(animNames[i], animBlock)); - assocList[i].animId = i; + assocList[i].animId = firstAnimId + i; + assocList[i].groupId = groupId; } numAssociations = numAssocs; } -- cgit v1.2.3