From bffaceb579ba66ba675f5b99e93258423b3c97ab Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Tue, 29 Dec 2020 18:53:36 +0100 Subject: Remove sdk --- sdk/rwsdk/include/d3d8/rpcollis.h | 372 -------------------------------------- 1 file changed, 372 deletions(-) delete mode 100644 sdk/rwsdk/include/d3d8/rpcollis.h (limited to 'sdk/rwsdk/include/d3d8/rpcollis.h') diff --git a/sdk/rwsdk/include/d3d8/rpcollis.h b/sdk/rwsdk/include/d3d8/rpcollis.h deleted file mode 100644 index 908fb68e..00000000 --- a/sdk/rwsdk/include/d3d8/rpcollis.h +++ /dev/null @@ -1,372 +0,0 @@ - -/***************************************************************************** - * - * File : rpcollis.h - * - * Abstract : World collision plugin for Renderware. - * - ***************************************************************************** - * - * This file is a product of Criterion Software Ltd. - * - * This file is provided as is with no warranties of any kind and is - * provided without any obligation on Criterion Software Ltd. or - * Canon Inc. to assist in its use or modification. - * - * Criterion Software Ltd. will not, under any - * circumstances, be liable for any lost revenue or other damages arising - * from the use of this file. - * - * Copyright (c) 2000 Criterion Software Ltd. - * All Rights Reserved. - * - * RenderWare is a trademark of Canon Inc. - * - *****************************************************************************/ - -#ifndef RPCOLLIS_H -#define RPCOLLIS_H - -/* Doxygen plugin groups. */ - -/** - * \defgroup rpcollis RpCollision - * \ingroup rpplugin - * - * Collision Plugin for RenderWare Graphics. - */ - -/****************************************************************************** - * Include files - */ - -#include -#include - -#include "rpcollis.rpe" /* automatically generated header file */ - -/****************************************************************************** - * Global Types - */ - -/** - * \ingroup rpcollis - * RpIntersectType, this type represents the different types of - * primitives that can be used to intersect with an object (for example, see - * \ref RpCollisionWorldForAllIntersections): - */ -enum RpIntersectType -{ - rpINTERSECTNONE = 0, - rpINTERSECTLINE, /**