From a786dd45a4ebc6b91936b5e46d0ef0a9befc05af Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sun, 2 Aug 2020 19:36:50 +0300 Subject: Move sdk and eax --- sdk/dx8sdk/Include/d3dxerr.h | 407 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 407 insertions(+) create mode 100644 sdk/dx8sdk/Include/d3dxerr.h (limited to 'sdk/dx8sdk/Include/d3dxerr.h') diff --git a/sdk/dx8sdk/Include/d3dxerr.h b/sdk/dx8sdk/Include/d3dxerr.h new file mode 100644 index 00000000..155005b7 --- /dev/null +++ b/sdk/dx8sdk/Include/d3dxerr.h @@ -0,0 +1,407 @@ +//---------------------------------------------------------------------- +// +// d3dxerr.h -- 0xC code definitions for the D3DX API +// +// Copyright (c) Microsoft Corp. All rights reserved. +// +//---------------------------------------------------------------------- +#ifndef __D3DXERR_H__ +#define __D3DXERR_H__ + +// +// +// Values are 32 bit values layed out as follows: +// +// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 +// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 +// +---+-+-+-----------------------+-------------------------------+ +// |Sev|C|R| Facility | Code | +// +---+-+-+-----------------------+-------------------------------+ +// +// where +// +// Sev - is the severity code +// +// 00 - Success +// 01 - Informational +// 10 - Warning +// 11 - Error +// +// C - is the Customer code flag +// +// R - is a reserved bit +// +// Facility - is the facility code +// +// Code - is the facility's status code +// +// +// Define the facility codes +// +#define FACILITY_D3DX 0x877 + + + +// +// MessageId: D3DXERR_NOMEMORY +// +// MessageText: +// +// Out of memory. +// +#define D3DXERR_NOMEMORY ((HRESULT)0xC8770BB8L) + + +// +// MessageId: D3DXERR_NULLPOINTER +// +// MessageText: +// +// A NULL pointer was passed as a parameter. +// +#define D3DXERR_NULLPOINTER ((HRESULT)0xC8770BB9L) + + +// +// MessageId: D3DXERR_INVALIDD3DXDEVICEINDEX +// +// MessageText: +// +// The Device Index passed in is invalid. +// +#define D3DXERR_INVALIDD3DXDEVICEINDEX ((HRESULT)0xC8770BBAL) + + +// +// MessageId: D3DXERR_NODIRECTDRAWAVAILABLE +// +// MessageText: +// +// DirectDraw has not been created. +// +#define D3DXERR_NODIRECTDRAWAVAILABLE ((HRESULT)0xC8770BBBL) + + +// +// MessageId: D3DXERR_NODIRECT3DAVAILABLE +// +// MessageText: +// +// Direct3D has not been created. +// +#define D3DXERR_NODIRECT3DAVAILABLE ((HRESULT)0xC8770BBCL) + + +// +// MessageId: D3DXERR_NODIRECT3DDEVICEAVAILABLE +// +// MessageText: +// +// Direct3D device has not been created. +// +#define D3DXERR_NODIRECT3DDEVICEAVAILABLE ((HRESULT)0xC8770BBDL) + + +// +// MessageId: D3DXERR_NOPRIMARYAVAILABLE +// +// MessageText: +// +// Primary surface has not been created. +// +#define D3DXERR_NOPRIMARYAVAILABLE ((HRESULT)0xC8770BBEL) + + +// +// MessageId: D3DXERR_NOZBUFFERAVAILABLE +// +// MessageText: +// +// Z buffer has not been created. +// +#define D3DXERR_NOZBUFFERAVAILABLE ((HRESULT)0xC8770BBFL) + + +// +// MessageId: D3DXERR_NOBACKBUFFERAVAILABLE +// +// MessageText: +// +// Backbuffer has not been created. +// +#define D3DXERR_NOBACKBUFFERAVAILABLE ((HRESULT)0xC8770BC0L) + + +// +// MessageId: D3DXERR_COULDNTUPDATECAPS +// +// MessageText: +// +// Failed to update caps database after changing display mode. +// +#define D3DXERR_COULDNTUPDATECAPS ((HRESULT)0xC8770BC1L) + + +// +// MessageId: D3DXERR_NOZBUFFER +// +// MessageText: +// +// Could not create Z buffer. +// +#define D3DXERR_NOZBUFFER ((HRESULT)0xC8770BC2L) + + +// +// MessageId: D3DXERR_INVALIDMODE +// +// MessageText: +// +// Display mode is not valid. +// +#define D3DXERR_INVALIDMODE ((HRESULT)0xC8770BC3L) + + +// +// MessageId: D3DXERR_INVALIDPARAMETER +// +// MessageText: +// +// One or more of the parameters passed is invalid. +// +#define D3DXERR_INVALIDPARAMETER ((HRESULT)0xC8770BC4L) + + +// +// MessageId: D3DXERR_INITFAILED +// +// MessageText: +// +// D3DX failed to initialize itself. +// +#define D3DXERR_INITFAILED ((HRESULT)0xC8770BC5L) + + +// +// MessageId: D3DXERR_STARTUPFAILED +// +// MessageText: +// +// D3DX failed to start up. +// +#define D3DXERR_STARTUPFAILED ((HRESULT)0xC8770BC6L) + + +// +// MessageId: D3DXERR_D3DXNOTSTARTEDYET +// +// MessageText: +// +// D3DXInitialize() must be called first. +// +#define D3DXERR_D3DXNOTSTARTEDYET ((HRESULT)0xC8770BC7L) + + +// +// MessageId: D3DXERR_NOTINITIALIZED +// +// MessageText: +// +// D3DX is not initialized yet. +// +#define D3DXERR_NOTINITIALIZED ((HRESULT)0xC8770BC8L) + + +// +// MessageId: D3DXERR_FAILEDDRAWTEXT +// +// MessageText: +// +// Failed to render text to the surface. +// +#define D3DXERR_FAILEDDRAWTEXT ((HRESULT)0xC8770BC9L) + + +// +// MessageId: D3DXERR_BADD3DXCONTEXT +// +// MessageText: +// +// Bad D3DX context. +// +#define D3DXERR_BADD3DXCONTEXT ((HRESULT)0xC8770BCAL) + + +// +// MessageId: D3DXERR_CAPSNOTSUPPORTED +// +// MessageText: +// +// The requested device capabilities are not supported. +// +#define D3DXERR_CAPSNOTSUPPORTED ((HRESULT)0xC8770BCBL) + + +// +// MessageId: D3DXERR_UNSUPPORTEDFILEFORMAT +// +// MessageText: +// +// The image file format is unrecognized. +// +#define D3DXERR_UNSUPPORTEDFILEFORMAT ((HRESULT)0xC8770BCCL) + + +// +// MessageId: D3DXERR_IFLERROR +// +// MessageText: +// +// The image file loading library error. +// +#define D3DXERR_IFLERROR ((HRESULT)0xC8770BCDL) + + +// +// MessageId: D3DXERR_FAILEDGETCAPS +// +// MessageText: +// +// Could not obtain device caps. +// +#define D3DXERR_FAILEDGETCAPS ((HRESULT)0xC8770BCEL) + + +// +// MessageId: D3DXERR_CANNOTRESIZEFULLSCREEN +// +// MessageText: +// +// Resize does not work for full-screen. +// +#define D3DXERR_CANNOTRESIZEFULLSCREEN ((HRESULT)0xC8770BCFL) + + +// +// MessageId: D3DXERR_CANNOTRESIZENONWINDOWED +// +// MessageText: +// +// Resize does not work for non-windowed contexts. +// +#define D3DXERR_CANNOTRESIZENONWINDOWED ((HRESULT)0xC8770BD0L) + + +// +// MessageId: D3DXERR_FRONTBUFFERALREADYEXISTS +// +// MessageText: +// +// Front buffer already exists. +// +#define D3DXERR_FRONTBUFFERALREADYEXISTS ((HRESULT)0xC8770BD1L) + + +// +// MessageId: D3DXERR_FULLSCREENPRIMARYEXISTS +// +// MessageText: +// +// The app is using the primary in full-screen mode. +// +#define D3DXERR_FULLSCREENPRIMARYEXISTS ((HRESULT)0xC8770BD2L) + + +// +// MessageId: D3DXERR_GETDCFAILED +// +// MessageText: +// +// Could not get device context. +// +#define D3DXERR_GETDCFAILED ((HRESULT)0xC8770BD3L) + + +// +// MessageId: D3DXERR_BITBLTFAILED +// +// MessageText: +// +// Could not bitBlt. +// +#define D3DXERR_BITBLTFAILED ((HRESULT)0xC8770BD4L) + + +// +// MessageId: D3DXERR_NOTEXTURE +// +// MessageText: +// +// There is no surface backing up this texture. +// +#define D3DXERR_NOTEXTURE ((HRESULT)0xC8770BD5L) + + +// +// MessageId: D3DXERR_MIPLEVELABSENT +// +// MessageText: +// +// There is no such miplevel for this surface. +// +#define D3DXERR_MIPLEVELABSENT ((HRESULT)0xC8770BD6L) + + +// +// MessageId: D3DXERR_SURFACENOTPALETTED +// +// MessageText: +// +// The surface is not paletted. +// +#define D3DXERR_SURFACENOTPALETTED ((HRESULT)0xC8770BD7L) + + +// +// MessageId: D3DXERR_ENUMFORMATSFAILED +// +// MessageText: +// +// An error occured while enumerating surface formats. +// +#define D3DXERR_ENUMFORMATSFAILED ((HRESULT)0xC8770BD8L) + + +// +// MessageId: D3DXERR_COLORDEPTHTOOLOW +// +// MessageText: +// +// D3DX only supports color depths of 16 bit or greater. +// +#define D3DXERR_COLORDEPTHTOOLOW ((HRESULT)0xC8770BD9L) + + +// +// MessageId: D3DXERR_INVALIDFILEFORMAT +// +// MessageText: +// +// The file format is invalid. +// +#define D3DXERR_INVALIDFILEFORMAT ((HRESULT)0xC8770BDAL) + + +// +// MessageId: D3DXERR_NOMATCHFOUND +// +// MessageText: +// +// No suitable match found. +// +#define D3DXERR_NOMATCHFOUND ((HRESULT)0xC8770BDBL) + + + +#endif //__D3DXERR_H__ + -- cgit v1.2.3