From 22f12596fd4529582acb4e4a9116a4fad2402219 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sun, 27 Dec 2020 07:38:52 +0200 Subject: Update readme --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 5dff7b91..29f2529e 100644 --- a/README.md +++ b/README.md @@ -41,15 +41,16 @@ Please read the [Coding Style](https://github.com/GTAmodding/re3/blob/master/COD ### Unreversed / incomplete classes (at least the ones we know) The following classes have only unused or practically unused code left: ``` -CMemoryHeap - only on PS2 NameGrid.cpp - only on mobile (a player name grid, either a very early player name code ala GTA1 or a multiplayer leftover) PedDebug.cpp - only on mobile (debug code) HandlingMgr.cpp - debug functions from mobile +CFormationInfo - unused PedAI class that could be found on mobile CVehicle::ProcessBikeWheel - early bike code (only on mobile) CAutomobile::DebugCode - debug function from mobile CBoat::DebugCode - debug function from mobile CBoat::ModifyHandlingValue - debug function from mobile CBoat::DisplayHandlingData - debug function from mobile -TexturePools - only on PC (slight RW modification that we don't actually need) +CStreaming::PrintRequestList - debug function from mobile +d3d8raster.c - only on PC (slight RW modification that we don't actually need) ``` -- cgit v1.2.3