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* Adding strings to re3's GXT, recompiling GXT filesIlDucci2021-02-034-0/+48
| | | | Contains the same new elements as #1017
* Add radio off textSergeanur2021-01-311-0/+3
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* Add missing GXT lineSergeanur2021-01-071-0/+3
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* Spanish translation corrections and fixesIlDucci2020-12-121-1843/+1632
| | | | | | | | | | | | | Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit). This is what was done: - Removed unused strings. - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more). - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC). - Fixed the help screen's extra articles and missing full stops. - Added re3's new strings, using the translation from the GTA3 version. - A few minor translation changes of my own. - Relocated some strings to follow the american.gxt structure.
* Add textsSergeanur2020-12-076-7/+72683
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* Merge branch 'master' into miamiSergeanur2020-08-191-0/+0
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # src/control/Garages.cpp # src/control/Record.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/ModelInfo.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # utils/gxt/american.txt
| * Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-0/+15
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| * Graphics menu + MSAASergeanur2020-08-162-0/+15
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* | Remove III filesSergeanur2020-08-147-55294/+0
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* Add GXT utilSergeanur2020-05-059-0/+55301