Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add radio off text | Sergeanur | 2021-01-31 | 1 | -0/+3 |
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* | Add missing GXT line | Sergeanur | 2021-01-07 | 1 | -0/+3 |
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* | Spanish translation corrections and fixes | IlDucci | 2020-12-12 | 1 | -1843/+1632 |
| | | | | | | | | | | | | | Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit). This is what was done: - Removed unused strings. - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more). - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC). - Fixed the help screen's extra articles and missing full stops. - Added re3's new strings, using the translation from the GTA3 version. - A few minor translation changes of my own. - Relocated some strings to follow the american.gxt structure. | ||||
* | Add texts | Sergeanur | 2020-12-07 | 6 | -7/+72683 |
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* | Merge branch 'master' into miami | Sergeanur | 2020-08-19 | 1 | -0/+0 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # src/control/Garages.cpp # src/control/Record.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/ModelInfo.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # utils/gxt/american.txt | ||||
| * | Island loading and PS2 alpha test added to options | Sergeanur | 2020-08-16 | 1 | -0/+15 |
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| * | Graphics menu + MSAA | Sergeanur | 2020-08-16 | 2 | -0/+15 |
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* | | Remove III files | Sergeanur | 2020-08-14 | 7 | -55294/+0 |
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* | Add GXT util | Sergeanur | 2020-05-05 | 9 | -0/+55301 |