Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix impossible bullets & turn speed on heavy guns | erorcun | 2021-08-16 | 1 | -12/+60 |
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* | Fix ridiculously accurate bullets when you shoot behind with enabled free camera | Sergeanur | 2021-07-26 | 1 | -0/+10 |
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* | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | 2021-07-10 | 1 | -1/+1 |
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* | Sanitizer fixes 2 | erorcun | 2021-07-03 | 1 | -0/+4 |
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* | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
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* | Revert "Revert "Redo ReadSaveBuf + common.h cleanup"" | withmorten | 2021-06-26 | 1 | -0/+1 |
| | | | | This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f. | ||||
* | Revert "Redo ReadSaveBuf + common.h cleanup" | erorcun | 2021-06-25 | 1 | -1/+0 |
| | | | | This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069. | ||||
* | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-25 | 1 | -0/+1 |
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* | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -1/+1 |
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* | Fix muzzleflash rotation | Sergeanur | 2021-02-26 | 1 | -0/+17 |
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* | add debug render groups | aap | 2021-02-18 | 1 | -0/+5 |
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* | Use original animation names from VCS | Sergeanur | 2021-01-26 | 3 | -16/+16 |
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* | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 2 | -26/+25 |
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* | Fix UB in ProjectileInfo.cpp | shfil | 2020-12-31 | 1 | -1/+5 |
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* | fix UB | aap | 2020-12-31 | 1 | -0/+5 |
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* | Ped: WeaponInfo: little fixes and renamings | erorcun | 2020-12-28 | 1 | -3/+2 |
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* | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 2020-12-26 | 3 | -32/+22 |
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* | Fix use of strncmp | Sergeanur | 2020-12-25 | 1 | -1/+1 |
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -2/+2 |
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* | GTA_VERSION define and some config.h cleanup | aap | 2020-11-29 | 1 | -1/+1 |
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* | Reorganize CPed functions into their original cpp files | Sergeanur | 2020-11-19 | 1 | -0/+10 |
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* | fix FireShotgun missing normalise | Fire-Head | 2020-10-28 | 1 | -2/+10 |
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* | Setter for bIsStatic (became virtual in SA) | Sergeanur | 2020-10-18 | 2 | -11/+11 |
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* | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2020-10-04 | 1 | -11/+11 |
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* | silentpatch fixes | Nikolay Korolev | 2020-09-26 | 1 | -0/+3 |
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* | Squeeze performance option, minor fixes | eray orçunus | 2020-08-03 | 3 | -3/+102 |
| | | | | Fixes are already in miami | ||||
* | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -1/+1 |
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* | Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) | erorcun | 2020-07-01 | 1 | -1/+1 |
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* | small fixes | Sergeanur | 2020-06-13 | 1 | -1/+2 |
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* | some vehicle cleanup | aap | 2020-06-02 | 1 | -11/+10 |
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* | all my fixes live in exes | eray orçunus | 2020-05-24 | 3 | -27/+27 |
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* | More save/load alignment fixes | Sergeanur | 2020-05-13 | 1 | -12/+17 |
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* | Fix linux warnings | Filip Gawin | 2020-05-12 | 4 | -5/+17 |
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* | fix shotgun | Nikolay Korolev | 2020-05-12 | 1 | -1/+1 |
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* | Remove odd calculations for bullet hit smoke | Sergeanur | 2020-05-12 | 1 | -5/+21 |
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* | Fixed typos and made all assert functions optional | bigbossbro08 | 2020-05-10 | 1 | -1/+1 |
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* | named anim assoc flags | aap | 2020-05-09 | 2 | -2/+2 |
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* | IsStatic | Nikolay Korolev | 2020-05-06 | 2 | -7/+7 |
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* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-05-02 | 1 | -1/+1 |
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| * | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -1/+1 |
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* | | changed saving compatibility | Nikolay Korolev | 2020-05-02 | 2 | -1/+32 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 3 | -16/+16 |
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* | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -1/+1 |
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* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -2/+2 |
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| * | fixed shooting target | aap | 2020-04-25 | 1 | -2/+2 |
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* | | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -2/+1 |
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| * | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -2/+1 |
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* | | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-21 | 9 | -82/+90 |
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| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 9 | -82/+90 |
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* | | sync with master | Nikolay Korolev | 2020-04-19 | 1 | -1/+0 |
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| * | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 1 | -1/+0 |
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* | | 1.1 patch stuff | Nikolay Korolev | 2020-04-19 | 1 | -0/+3 |
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* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+47 |
| | | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | ||||
* | Merge branch 'master' of https://github.com/GTAmodding/re3 | Filip Gawin | 2020-04-18 | 1 | -1/+0 |
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| * | Remove padding fields | Sergeanur | 2020-04-18 | 1 | -1/+0 |
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* | | Part one | Filip Gawin | 2020-04-17 | 1 | -47/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 7 | -98/+12 |
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* | rem refs | Fire-Head | 2020-04-17 | 2 | -3/+0 |
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* | Merge pull request #448 from Nick007J/master | Sergeanur | 2020-04-16 | 2 | -6/+276 |
|\ | | | | | CBulletInfo | ||||
| * | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-16 | 6 | -8/+141 |
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| * | | vs botch | Nikolay Korolev | 2020-04-15 | 1 | -11/+11 |
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| * | | definition fix | Nikolay Korolev | 2020-04-15 | 1 | -1/+1 |
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| * | | anim fix | Nikolay Korolev | 2020-04-15 | 1 | -2/+2 |
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| * | | sync with master | Nikolay Korolev | 2020-04-15 | 4 | -49/+2257 |
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| * | | | fix | Nikolay Korolev | 2020-04-15 | 1 | -1/+9 |
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| * | | | bullet info | Nikolay Korolev | 2020-04-15 | 4 | -1/+283 |
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* | | | | Various fixes | eray orçunus | 2020-04-16 | 1 | -1/+1 |
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* | | | Removed refs from weapons/, WeaponEffects moved | Sergeanur | 2020-04-16 | 6 | -8/+141 |
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* | | fixed crash | Fire-Head | 2020-04-15 | 1 | -1/+1 |
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* | | fixed uzi/ak47/m16 trace | Fire-Head | 2020-04-15 | 1 | -1/+1 |
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* | | 'fix' fix | Fire-Head | 2020-04-15 | 1 | -16/+15 |
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* | | weapon cosmetic fix | Fire-Head | 2020-04-15 | 1 | -483/+484 |
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* | | Update Weapon.cpp | Fire_Head | 2020-04-15 | 1 | -1/+1 |
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* | | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 4 | -39/+2267 |
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* | normalized line endings to LF | aap | 2020-04-09 | 1 | -31/+31 |
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* | AddExplosion shadow fix | Sergeanur | 2020-04-09 | 1 | -0/+5 |
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* | Finished CExplosion | Sergeanur | 2020-04-09 | 2 | -45/+403 |
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* | vehicles missing functions + fixes | Nikolay Korolev | 2020-04-01 | 2 | -0/+3 |
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* | Merge pull request #369 from erorcun/erorcun | erorcun | 2020-03-29 | 2 | -0/+163 |
|\ | | | | | CShotInfo, CWanted done, Frontend fix | ||||
| * | CShotInfo, CWanted done, Frontend fix | eray orçunus | 2020-03-29 | 2 | -0/+163 |
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* | | Merge branch 'master' into master | Fire_Head | 2020-03-29 | 1 | -2/+0 |
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| * | | Wrappers cleanup | Sergeanur | 2020-03-29 | 1 | -2/+0 |
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* / | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 2 | -5/+9 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 2 | -3/+6 |
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* | Finished CRadar, a bit of CExplosion | Sergeanur | 2020-03-16 | 2 | -0/+161 |
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* | Fix molotov | Sergeanur | 2020-01-13 | 1 | -1/+1 |
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* | Fix projectile crash | Sergeanur | 2020-01-13 | 1 | -15/+0 |
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* | Fixes | Sergeanur | 2020-01-12 | 2 | -12/+27 |
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* | ProjectileInfo | Sergeanur | 2020-01-11 | 2 | -10/+298 |
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* | Fixing Projectile code | Sergeanur | 2020-01-07 | 4 | -31/+28 |
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* | CPlayerPed & CMenuManager (#286) | erorcun | 2020-01-07 | 2 | -3/+17 |
| | | | Make Frontend great again! | ||||
* | script 800-899 | Nikolay Korolev | 2020-01-03 | 2 | -0/+12 |
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* | merge with upstream | Nikolay Korolev | 2020-01-01 | 2 | -1/+2 |
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| * | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 2019-12-05 | 2 | -1/+2 |
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* | | some not fully tested stuff | Nikolay Korolev | 2020-01-01 | 2 | -1/+3 |
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* | More audio (to hook and test) | Filip Gawin | 2019-10-26 | 2 | -0/+30 |
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* | Merge pull request #246 from Sergeanur/Pools | Sergeanur | 2019-10-21 | 2 | -0/+16 |
|\ | | | | | Some CPool and CPools funcs, restoring original logic of pool lookup loops | ||||
| * | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 2019-10-16 | 2 | -0/+16 |
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* | | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 2 | -0/+2 |
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* | AnimViewer! | eray orçunus | 2019-08-15 | 2 | -0/+2 |
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* | Ped & fixes, including peds dive into danger fix | eray orçunus | 2019-07-25 | 2 | -1/+38 |
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* | implemented CAutomobile::TankControl | aap | 2019-07-25 | 2 | -0/+3 |
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* | bit more CAutomobile | aap | 2019-07-23 | 2 | -1/+7 |
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* | Phone, World, Ped | eray orçunus | 2019-07-15 | 2 | -0/+7 |
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* | Merge branch 'master' into master | _AG | 2019-07-07 | 2 | -0/+7 |
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| * | CPed... | eray orçunus | 2019-07-06 | 2 | -0/+7 |
| | | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | | Darkel/Wanted update. | _AG | 2019-07-04 | 2 | -9/+15 |
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* | Even more CPed | eray orçunus | 2019-07-04 | 1 | -5/+5 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | Kangaroo cheat and bug fixes | eray orçunus | 2019-07-02 | 2 | -6/+4 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | CPed fixes | eray orçunus | 2019-07-01 | 1 | -1/+1 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | More CPed | eray orçunus | 2019-07-01 | 2 | -3/+44 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2019-06-24 | 1 | -1/+2 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | Shotgun fix, CPed, CWeaponInfo | eray orçunus | 2019-06-22 | 3 | -5/+212 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | Big CPed update | eray orçunus | 2019-06-20 | 4 | -1/+84 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | implemented some of CCam and dependencies | aap | 2019-05-29 | 2 | -0/+35 |