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* script revision p1Nikolay Korolev2021-08-291-39/+0
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* CAutomobile doneaap2021-08-201-7/+4
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* fixed car handling!!!!!!!aap2021-08-171-1/+1
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* Merge branch 'lcs' of github.com:GTAmodding/re3 into lcsaap2021-08-161-0/+3
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| * small revisionNikolay Korolev2021-08-161-0/+3
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* | work on CAutomobileaap2021-08-161-4/+3
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* CVehicle doneaap2021-08-041-95/+187
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* Merge branch 'miami' into lcsSergeanur2021-07-121-50/+49
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioManager.h # src/control/Garages.cpp # src/control/Garages.h # src/control/Script5.cpp # src/core/config.h # utils/gxt/american.txt # utils/gxt/spanish.txt
| * Merge pull request #1150 from withmorten/miami-saveserorcun2021-07-121-50/+49
| |\ | | | | | | miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
| | * finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-50/+49
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* | | Merge branch 'miami' into lcsSergeanur2021-07-101-3/+4
|\| | | | | | | | | | | | | | # Conflicts: # utils/gxt/german.txt
| * | fix jittery cars at 15fpswithmorten2021-07-091-3/+4
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* | Merge branch 'miami' into lcsSergeanur2021-06-301-7/+7
|\| | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp
| * rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-7/+7
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* | Merge branch 'miami' into lcsSergeanur2021-06-281-31/+34
|\| | | | | | | | | | | # Conflicts: # src/control/Script5.cpp # src/entities/Entity.cpp
| * Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-31/+34
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| * Use bool8 in audio codeSergeanur2021-06-241-1/+1
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| * Pool fixes + peds not forming circle fixerorcun2021-06-241-4/+4
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* | Use bool8 in audio codeSergeanur2021-06-241-1/+1
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* | Merge branch 'miami' into lcsSergeanur2021-05-181-4/+4
|\ \ | | | | | | | | | | | | * miami: Pool fixes + peds not forming circle fix
| * | Pool fixes + peds not forming circle fixerorcun2021-03-061-4/+4
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* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off texterorcun2021-02-011-2/+2
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* | syncNikolay Korolev2021-01-301-0/+1
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* | Merge pull request #984 from aap/lcsaap2021-01-251-2/+2
|\ \ | | | | | | modelinfos
| * | CVehicleModelInfoaap2021-01-241-2/+2
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-241-1/+1
|\ \ \ | |/ / |/| / | |/ | | # Conflicts: # src/control/Script.cpp
| * Merge pull request #983 from ZLau92/ZLau92-corrected-plane-pitchaap2021-01-231-1/+1
| |\ | | | | | | Fix plane / ccbb cheat flight pitch
| | * Update Vehicle.cppZach Charo2021-01-231-1/+1
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * | get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
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| * | m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
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| * | some free cam fixes for controllerwithmorten2021-01-181-0/+9
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* | | some free cam fixes for controllerwithmorten2021-01-181-0/+9
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* | | initial work on vehiclesaap2021-01-181-14/+24
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* | | Merge branch 'miami' into lcsSergeanur2021-01-131-6/+6
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes
| * | rename m_vehEnterType -> m_vehDooraap2021-01-131-6/+6
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| * | ProcessWheel bugaap2021-01-121-1/+1
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* | | ProcessWheel bugaap2021-01-121-1/+1
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* | | first commit for LCSaap2021-01-081-2/+1
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* | Vehicle: Automobile: more pointless fixeserorcun2021-01-051-1/+2
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* | fixNikolay Korolev2021-01-041-2/+2
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* | Merge pull request #916 from Sergeanur/VC/VarConsoleaap2021-01-031-0/+3
|\ \ | | | | | | CVarConsole
| * | CVarConsoleSergeanur2021-01-021-0/+3
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* | | slightly better variable nameaap2021-01-021-1/+1
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* | | Vehicle: Automobile: fixes and style thingserorcun2021-01-021-3/+3
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* | merge master to miamiNikolay Korolev2021-01-011-1/+4
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| * | fixed double explosionNikolay Korolev2020-12-241-1/+4
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| * | GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
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| * | Add some TODO stubs for unused code to be reversedSergeanur2020-11-231-0/+7
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* | | foobar!aap2020-12-291-12/+0
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* | | fix neo screendroplet movingaap2020-12-281-0/+12
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* | | pool stuff fixNikolay Korolev2020-12-061-1/+1
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* | the driver fixNikolay Korolev2020-11-011-2/+2
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* | saves part 1Nikolay Korolev2020-10-171-10/+10
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-10-111-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # premake5.lua # src/audio/MusicManager.cpp # src/control/Darkel.cpp # src/control/Script.cpp # src/core/FileLoader.cpp # src/core/Frontend.cpp # src/core/Game.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/extras/frontendoption.cpp # src/extras/frontendoption.h # src/render/Hud.cpp # src/skel/glfw/glfw.cpp # src/vehicles/CarGen.cpp # src/vehicles/Vehicle.cpp # src/weapons/WeaponInfo.cpp # utils/gxt/american.txt
| * little renamings & librw updateeray orçunus2020-10-081-12/+12
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| * fixed darkel/replayNikolay Korolev2020-10-051-1/+1
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| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-2/+2
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* | Merge branch 'miami' into miamierorcun2020-10-081-10/+23
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| * \ Merge pull request #735 from theR4K/miamierorcun2020-10-071-10/+23
| |\ \ | | | | | | | | car fly cheat enhancement
| | * | now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful.Roman Masanin2020-10-031-7/+4
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| | * | fix ternary operatorRoman Masanin2020-10-011-1/+1
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| | * | better flying cars, some refractoring and fixesRoman Masanin2020-10-011-15/+20
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| | * | new implementation for car fly enhancmentRoman Masanin2020-09-301-2/+13
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* | | | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-0/+2
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* / / Fix build on clangFilip Gawin2020-10-051-1/+1
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* | Restore All Cars are Heli cheateray orçunus2020-09-291-23/+28
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* | CCollision done and fixesaap2020-07-271-5/+5
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* | VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-3/+3
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* | Peds & fixeseray orçunus2020-07-041-1/+1
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* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-5/+5
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* | fixed condition in CBoat::ProcessControl and changed enummajestic2020-06-141-0/+1
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* | Merge branch 'master' into miamiSergeanur2020-06-071-1/+4
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
| * disable skidding bugfixaap2020-06-071-1/+1
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| * minor fixesNikolay Korolev2020-06-061-1/+1
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| * fixing some uninitialized stuffNikolay Korolev2020-06-061-0/+3
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| * renamed a vehicle thingaap2020-06-021-1/+1
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| * fixed to CAutomobile and friendsaap2020-05-311-5/+5
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| * automobile fixesaap2020-05-271-4/+4
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| * small fixesaap2020-05-251-2/+7
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| * CVehicle fixesaap2020-05-241-46/+48
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| * little cleanup of handlingmgraap2020-05-191-2/+2
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| * some less certainly fps fixesaap2020-05-181-0/+10
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| * fixes for braking and cloud rotation at high fpsaap2020-05-181-0/+3
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* | CBike doneaap2020-06-071-3/+2
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* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-06-051-10/+11
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| * | a bit more CBikeaap2020-06-051-10/+11
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* | | Bike riding anims, SA bike/heli cameray orçunus2020-06-051-2/+2
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* | more CBike and fixesaap2020-06-041-1/+1
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* | initial CBike structaap2020-06-021-1/+1
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* | CAutomobile doneaap2020-05-311-9/+20
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* | some more CAutomobileaap2020-05-311-0/+1
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* | some CAutomobileaap2020-05-311-11/+36
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* | CVehicle loose endsaap2020-05-271-6/+24
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* | fixed crashNikolay Korolev2020-05-261-2/+2
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* | fix2aap2020-05-261-1/+1
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* | eSurfaceTypeaap2020-05-261-6/+6
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* | CVehicleaap2020-05-251-231/+1250
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* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-231-2/+4
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| * | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-2/+4
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* | | set piecesNikolay Korolev2020-05-231-0/+1
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* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-05-221-0/+3
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| * | new script commands - mostly stubsNikolay Korolev2020-05-221-0/+3
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* | | CPhysicalaap2020-05-221-0/+3
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* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-191-2/+2
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| * \ Merge pull request #561 from Nick007J/miamiaap2020-05-191-0/+15
| |\ \ | | | | | | | | script revision
| * | | HandlingMgraap2020-05-191-2/+2
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* | | | script revisionNikolay Korolev2020-05-191-0/+1
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* | | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-191-0/+10
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| * | some less certainly fps fixesaap2020-05-181-0/+10
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* | | script revisionNikolay Korolev2020-05-191-0/+15
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* | fixes for braking and cloud rotation at high fpsaap2020-05-181-0/+3
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* | sync with upstreamNikolay Korolev2020-05-171-2/+2
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| * | Weapon fixes and thingieseray orçunus2020-05-171-2/+2
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* | | full script basic supportNikolay Korolev2020-05-171-6/+7
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* | | more script stuffNikolay Korolev2020-05-161-2/+2
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* | new hornNikolay Korolev2020-05-161-0/+1
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* | Weapon layer in Pedseray orçunus2020-05-151-3/+8
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* | vehicle model descriptions; a bit of heli codeaap2020-05-101-5/+4
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* | more car controlNikolay Korolev2020-05-101-41/+48
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* | ccarctrl big fixNikolay Korolev2020-05-091-0/+1
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* | CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-081-0/+1
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* | VC vehicles just barely working nowaap2020-05-071-21/+4
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* | cleaned up MIAMI ifdefsaap2020-05-051-4/+0
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* | remove ifdefsNikolay Korolev2020-05-051-2/+0
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* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+26
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-26/+0
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* CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-1/+27
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* changed saving compatibilityNikolay Korolev2020-05-021-0/+125
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* Adding getters and setters for type and statusSergeanur2020-04-301-7/+7
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* helis done + cheatsNikolay Korolev2020-04-251-2/+87
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* fixed flight control codeNikolay Korolev2020-04-251-4/+4
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-1/+1
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| * disable mouse steering by defaultNikolay Korolev2020-04-241-1/+1
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* | flying controlNikolay Korolev2020-04-251-3/+126
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* removed fix that made no senseNikolay Korolev2020-04-231-7/+1
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* Try to build with mingwFilip Gawin2020-04-201-4/+4
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-4/+4
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* Vc ped ports and Frontend fixeseray orçunus2020-04-181-0/+4
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* Remove patchesSergeanur2020-04-171-47/+2
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* Many fixes and cleanuperay orçunus2020-04-151-6/+6
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* finished CBoataap2020-04-131-0/+49
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* vehicles missing functions + fixesNikolay Korolev2020-04-011-4/+184
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* merge with masterNikolay Korolev2020-03-281-0/+1
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| * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
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* | Merge branch 'master' into garages_devNikolay Korolev2020-03-281-0/+1
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| * Update Vehicle.cppblingu2020-03-261-1/+1
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| * added wrapper for InflictDamage()blingu2020-03-251-0/+1
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* | garages part 1Nikolay Korolev2020-03-281-0/+24
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* bug fixesNikolay Korolev2020-02-151-0/+1
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* Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-1/+0
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* CCarAI + bugfixesNikolay Korolev2019-10-101-3/+3
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* car AINikolay Korolev2019-10-061-1/+1
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* more CCarCtrlNikolay Korolev2019-09-141-1/+1
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* DragCarToPointNikolay Korolev2019-09-121-2/+1
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* ccarctrlNikolay Korolev2019-09-111-17/+19
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* More CCarCtrlNikolay Korolev2019-09-021-1/+1
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* CleanupFilip Gawin2019-08-271-4/+4
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* More more more audioFilip Gawin2019-08-271-4/+4
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* CleanupFilip Gawin2019-08-271-6/+6
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* More audio pedFilip Gawin2019-08-271-4/+4
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* Merge branch 'master' into masterFire_Head2019-08-151-3/+7
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| * More pedseray orçunus2019-08-131-0/+1
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| * more CCarCtrlNikolay Korolev2019-08-111-3/+3
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| * implemented CHeliaap2019-08-041-0/+3
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* | CParticleObject done, cDMAudio doneFire-Head2019-08-151-1/+1
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* The Pedseray orçunus2019-08-021-1/+1
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* Merge branch 'master' of github.com:GTAmodding/re3aap2019-07-281-2/+2
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| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-271-1/+1
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| * | cargen + some scriptNikolay Korolev2019-07-271-2/+2
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* | | CAutomobile::PreRender; whole class finishedaap2019-07-281-8/+8
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* | renamed flag to R* nameaap2019-07-271-1/+1
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-1/+1
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* Running script part 3Nikolay Korolev2019-07-251-1/+2
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* fix crashNikolay Korolev2019-07-201-0/+2
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* CAutomobile damageaap2019-07-181-3/+3
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* CAutomobile::ProcessControl doneaap2019-07-181-1/+1
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* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-181-2/+2
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| * more CAutomobile::ProcessControlaap2019-07-171-2/+2
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* | The Peds, mainly dying/injuringeray orçunus2019-07-181-2/+2
|/ | | | There is also some reorganization
* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-3/+3
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* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-0/+3
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* more fixes; started CAutomobile::ProcessControlaap2019-07-161-19/+17
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* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-2/+2
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* CAutomobile::ProcessControlInputsaap2019-07-111-2/+2
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* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
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* added wrappers around math functionsaap2019-07-101-9/+9
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* CVehicle::ProcessWheelaap2019-07-101-47/+151
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* more CVehicleaap2019-07-091-0/+195
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* more CAutomobileaap2019-07-091-2/+2
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-4/+15
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* the great reorganizationaap2019-07-071-0/+489