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* Use some GetMatrix/SetMatrix logic based on SASergeanur2021-05-101-3/+3
| | | | | | | | | | # Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp
* get rid of most --MIAMI commentswithmorten2021-01-221-5/+3
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* merge attemptNikolay Korolev2020-12-191-0/+3
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| * start using CMemoryHeapaap2020-11-261-1/+4
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| * Add some TODO stubs for unused code to be reversedSergeanur2020-11-231-1/+1
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| * figured out magicaap2020-07-191-2/+2
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| * CPlane fixesaap2020-07-191-13/+14
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* | plane fixaap2020-12-011-1/+1
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* | Original enum nameSergeanur2020-11-241-1/+1
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* | made NPC heli rotors rotateaap2020-07-211-0/+42
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* | CPlaneTrails and CPlaneBanners doneaap2020-07-201-3/+5
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* | CPlane doneaap2020-07-191-89/+140
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* | Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
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* | Merge branch 'master' into miamiSergeanur2020-06-071-0/+4
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
| * fixing some uninitialized stuffNikolay Korolev2020-06-061-0/+4
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* | remove some unneeded plane paths for the moment; also different exe iconaap2020-05-161-0/+2
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* | CClumpModelInfo; little fixesaap2020-05-101-1/+1
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* SetPosition, final partSergeanur2020-05-051-10/+10
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* Adding getters and setters for type and statusSergeanur2020-04-301-5/+5
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* Remove patchesSergeanur2020-04-171-22/+1
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* rem refsFire-Head2020-04-171-35/+35
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* More refs removedSergeanur2020-04-161-29/+29
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+2
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* remove include <new> from common.haap2020-03-281-0/+1
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* Fixing some plane funcs declarationsSergeanur2020-01-231-2/+2
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* Plane crashfix and moreSergeanur2020-01-231-1/+1
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* fixed planesNikolay Korolev2019-10-131-2/+2
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* More more more audioFilip Gawin2019-08-271-2/+2
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* CleanupFilip Gawin2019-08-271-8/+0
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* More audio pedFilip Gawin2019-08-271-0/+8
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* implemented CHeliaap2019-08-041-5/+6
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* implemented CPlaneaap2019-07-311-4/+963
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-2/+8
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* the great reorganizationaap2019-07-071-0/+19