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path: root/src/vehicles/Boat.cpp (follow)
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* Fix police yelling from empty or destroyed boatsSergeanur2021-08-191-1/+1
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* finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-1/+1
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* rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-11/+11
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* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-0/+1
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* Use original animation names from VCSSergeanur2021-01-271-8/+8
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* make building with Codewarrior 7 possiblewithmorten2021-01-241-1/+1
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* Includes overhaul, fix some compiler warningserorcun2021-01-231-0/+1
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* get rid of most --MIAMI commentswithmorten2021-01-221-4/+2
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* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
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* some free cam fixes for controllerwithmorten2021-01-181-1/+8
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* fix fixaap2021-01-091-1/+1
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* boat fixaap2021-01-091-5/+5
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* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-3/+3
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* skimmer shadowmajestic2020-12-011-1/+2
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* Original enum nameSergeanur2020-11-241-3/+3
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* urgh, merge and changes to RW layer in one commit.aap2020-11-111-2/+2
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| * Sfx audio logicFilip Gawin2020-11-061-2/+2
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* | fixed boats for new rendereraap2020-11-041-0/+20
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* RevertSergeanur2020-11-011-1/+1
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* Fix virtual SetModelIndex call in CBoat ctorSergeanur2020-11-011-1/+1
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* Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-10-181-1/+1
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| * Merge branch 'master' into miamiSergeanur2020-10-181-1/+1
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp
| | * Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-1/+1
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| | * changed a sound enumaap2020-08-201-1/+1
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| | * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
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| | * fixes to CBoataap2020-07-011-26/+26
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* | | saves part 1Nikolay Korolev2020-10-171-3/+3
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* | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-2/+9
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* | VC replaysNikolay Korolev2020-09-261-0/+4
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* | fixed sound enumaap2020-08-201-1/+1
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* | CPlane doneaap2020-07-191-1/+1
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* | CBoat and friendsaap2020-07-011-278/+681
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* | Merge branch 'miami' into miamierorcun2020-06-161-2/+2
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| * | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-151-0/+2
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp
| | * fixed boat wakeaap2020-06-141-0/+2
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| | * fixes for CPhysical and friendsaap2020-05-221-1/+1
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* | | fixed condition in CBoat::ProcessControl and changed enummajestic2020-06-141-9/+49
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* | CBike doneaap2020-06-071-1/+1
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* | VC WaterFire-Head2020-05-271-4/+4
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* | VC CParticle doneFire-Head2020-05-271-2/+3
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* | Menu borders and weapon fixeseray orçunus2020-05-241-1/+1
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* | CPhysicalaap2020-05-221-1/+1
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* | script revisionNikolay Korolev2020-05-191-0/+9
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* | Weapon fixes and thingieseray orçunus2020-05-171-0/+68
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* | Merge branch 'master' into miamiSergeanur2020-05-141-0/+4
|\| | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp
| * some fixesNikolay Korolev2020-05-141-0/+4
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* | Merge branch 'master' into miamiSergeanur2020-05-121-0/+1
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-0/+1
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* | fix boatsNikolay Korolev2020-05-101-4/+4
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* | fix boatNikolay Korolev2020-05-101-1/+1
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* | sync with upstreamNikolay Korolev2020-05-101-4/+4
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| * | CClumpModelInfo; little fixesaap2020-05-101-4/+4
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* | | more car controlNikolay Korolev2020-05-101-4/+7
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* | new curves + boat fixNikolay Korolev2020-05-091-1/+1
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* | VC vehicles just barely working nowaap2020-05-071-2/+2
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* | cleaned up MIAMI ifdefsaap2020-05-051-5/+0
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* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+2
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-2/+0
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* merged masteraap2020-05-051-1/+1
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| * More use of GetModelIndexSergeanur2020-05-051-1/+1
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-05-021-3/+3
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| * SetPosition, part 2Sergeanur2020-05-021-3/+3
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* | changed saving compatibilityNikolay Korolev2020-05-021-0/+23
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* Adding getters and setters for type and statusSergeanur2020-04-301-5/+5
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* Fix compilation errorSergeanur2020-04-261-4/+4
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* Initial GLFW supporteray orçunus2020-04-261-4/+4
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* ps2 particles, sampman oal startedFire-Head2020-04-231-3/+52
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* Try to build with mingwFilip Gawin2020-04-201-7/+7
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* Remove patchesSergeanur2020-04-171-22/+1
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* rem refsFire-Head2020-04-171-5/+5
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* More refs removedSergeanur2020-04-161-5/+5
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* finished CBoataap2020-04-131-31/+610
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* CObject completesaml1er2020-04-101-1/+1
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* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-39/+15
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* remove include <new> from common.haap2020-03-281-0/+2
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* Fix boat componentSergeanur2020-01-311-1/+1
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* Partial CBoatSergeanur2020-01-241-6/+242
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* Running script part 3Nikolay Korolev2019-07-251-1/+1
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* updateFire-Head2019-07-241-6/+5
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* Merge branch 'master' into masterFire_Head2019-07-111-3/+7
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| * cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-2/+8
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* | WaterLevel doneFire-Head2019-07-111-0/+63
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* the great reorganizationaap2019-07-071-0/+14