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2020-05-09Menu map fixes and resizable window on GLFWeray orçunus1-3/+5
2020-05-09Menu map fixes and resizable window on GLFWeray orçunus1-3/+5
2020-05-08most of animation system done; little stuff here and thereaap2-0/+8
2020-05-07VC vehicles just barely working nowaap1-2/+0
2020-05-06reverting fuckupaap1-0/+2
2020-05-06updated librwaap1-2/+0
2020-05-01Screen mode selector and persistent map target fixeray orçunus2-55/+68
2020-04-30improved video modes for glfwaap1-40/+146
2020-04-29implemented improved video modes for win.cppaap1-5/+108
2020-04-28removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?aap1-79/+0
2020-04-26fixes for glfwaap1-15/+16
2020-04-26Remove struct workaround in CControllerConfigManagerSergeanur1-1/+0
2020-04-26Initial GLFW supporteray orçunus6-48/+1723
2020-04-24implemented skinned peds, no cutscene hands yetaap1-0/+8
2020-04-24more 1.1 patchNikolay Korolev1-2/+7
2020-04-22Crossplatform work continueseray orçunus5-8/+159
2020-04-17Remove patchesSergeanur3-96/+5
2020-04-17rem refsFire-Head4-22/+15
2020-04-15Default native resolution mode and small camera fixesSergeanur1-4/+25
2020-04-09(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head1-7/+7
2020-03-29CShotInfo, CWanted done, Frontend fixeray orçunus1-6/+0
2020-03-28Limit frontend FPS to 100eray orçunus1-1/+7
2020-03-28WaterCannon done, resource icoFire-Head2-1/+12
2020-03-22Fixes for Serge's reviewFilip Gawin1-2/+2
2020-02-07cMusicManagerSergeanur1-1/+1
2019-10-30Implemented faststrcmp, faststricmp, strcasecmpSergeanur1-0/+7
2019-10-29Small CPad fixesSergeanur1-6/+6
2019-10-27ControllerConfig doneFire-Head3-35/+52
Fix Cam enum
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2-2/+3
2019-08-27More more more audioFilip Gawin1-1/+1
2019-08-15AnimViewer!eray orçunus4-11/+48
2019-08-02sampman doneFire-Head1-0/+0
2019-07-25fixed dinputaap1-30/+41
2019-07-20premake and appveyor updateThirteenAG1-4/+4
2019-07-20couple of fixesaap1-1/+1
2019-07-10and of course the last commit didnt fix everythingaap1-1/+1
2019-07-10added wrappers around math functionsaap1-5/+5
2019-07-03Update Frontend._AG1-0/+4
2019-07-03cleaned up to be closer to original gameaap2-29/+17
2019-07-02Revert "Implemented frontend inputs."aap2-12/+4
2019-07-02Implemented frontend inputs._AG2-4/+12
Fixed #66 and few other stuff.
2019-06-30Cleanup project a bitFilip Gawin2-101/+101
2019-06-28misc stuff, mostly collisionaap1-9/+2
2019-06-25Initial commit for Frontend._AG2-2/+6
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
2019-06-17first part of CFileLoaderaap1-0/+1
2019-06-17got rid of upper case typesaap2-32/+32
2019-06-13CPad doneFire-Head1-2/+2
2019-06-13fixed CFileMgr somewhat; still issues when loading savesaap1-0/+7
2019-06-11tmpFire-Head2-175/+173
2019-06-05VK_LEFT fixFire-Head1-0/+1
2019-06-05win.cpp/skeleton.cpp doneFire-Head1-34/+34
2019-06-05input done, fixed cheats inputFire-Head3-31/+864
2019-06-03added NO_MOVIESFire-Head1-0/+11
2019-06-02gamestates fixed, mpeg now workingFire-Head1-43/+147
2019-06-02mouse fixedFire-Head1-3/+5
2019-06-02fixed mergeaap1-2/+3
2019-06-02skeleton updated, windows specific stuff addedFire-Head8-305/+2541
2019-05-31rw skeletonFire-Head5-0/+1618