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anonymous/re3
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fully reversed source code for gta III and gta VC
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2020-05-06
reverting fuckup
aap
1
-0
/
+2
2020-05-06
updated librw
aap
1
-2
/
+0
2020-05-01
Screen mode selector and persistent map target fix
eray orçunus
2
-55
/
+68
2020-04-30
improved video modes for glfw
aap
1
-40
/
+146
2020-04-29
implemented improved video modes for win.cpp
aap
1
-5
/
+108
2020-04-28
removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?
aap
1
-79
/
+0
2020-04-26
fixes for glfw
aap
1
-15
/
+16
2020-04-26
Remove struct workaround in CControllerConfigManager
Sergeanur
1
-1
/
+0
2020-04-26
Initial GLFW support
eray orçunus
6
-48
/
+1723
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
1
-0
/
+8
2020-04-24
more 1.1 patch
Nikolay Korolev
1
-2
/
+7
2020-04-22
Crossplatform work continues
eray orçunus
5
-8
/
+159
2020-04-17
Remove patches
Sergeanur
3
-96
/
+5
2020-04-17
rem refs
Fire-Head
4
-22
/
+15
2020-04-15
Default native resolution mode and small camera fixes
Sergeanur
1
-4
/
+25
2020-04-09
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
Fire-Head
1
-7
/
+7
2020-03-29
CShotInfo, CWanted done, Frontend fix
eray orçunus
1
-6
/
+0
2020-03-28
Limit frontend FPS to 100
eray orçunus
1
-1
/
+7
2020-03-28
WaterCannon done, resource ico
Fire-Head
2
-1
/
+12
2020-03-22
Fixes for Serge's review
Filip Gawin
1
-2
/
+2
2020-02-07
cMusicManager
Sergeanur
1
-1
/
+1
2019-10-30
Implemented faststrcmp, faststricmp, strcasecmp
Sergeanur
1
-0
/
+7
2019-10-29
Small CPad fixes
Sergeanur
1
-6
/
+6
2019-10-27
ControllerConfig done
Fire-Head
3
-35
/
+52
Fix Cam enum
2019-10-26
Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode
Sergeanur
2
-2
/
+3
2019-08-27
More more more audio
Filip Gawin
1
-1
/
+1
2019-08-15
AnimViewer!
eray orçunus
4
-11
/
+48
2019-08-02
sampman done
Fire-Head
1
-0
/
+0
2019-07-25
fixed dinput
aap
1
-30
/
+41
2019-07-20
premake and appveyor update
ThirteenAG
1
-4
/
+4
2019-07-20
couple of fixes
aap
1
-1
/
+1
2019-07-10
and of course the last commit didnt fix everything
aap
1
-1
/
+1
2019-07-10
added wrappers around math functions
aap
1
-5
/
+5
2019-07-03
Update Frontend.
_AG
1
-0
/
+4
2019-07-03
cleaned up to be closer to original game
aap
2
-29
/
+17
2019-07-02
Revert "Implemented frontend inputs."
aap
2
-12
/
+4
2019-07-02
Implemented frontend inputs.
_AG
2
-4
/
+12
Fixed #66 and few other stuff.
2019-06-30
Cleanup project a bit
Filip Gawin
2
-101
/
+101
2019-06-28
misc stuff, mostly collision
aap
1
-9
/
+2
2019-06-25
Initial commit for Frontend.
_AG
2
-2
/
+6
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
2019-06-17
first part of CFileLoader
aap
1
-0
/
+1
2019-06-17
got rid of upper case types
aap
2
-32
/
+32
2019-06-13
CPad done
Fire-Head
1
-2
/
+2
2019-06-13
fixed CFileMgr somewhat; still issues when loading saves
aap
1
-0
/
+7
2019-06-11
tmp
Fire-Head
2
-175
/
+173
2019-06-05
VK_LEFT fix
Fire-Head
1
-0
/
+1
2019-06-05
win.cpp/skeleton.cpp done
Fire-Head
1
-34
/
+34
2019-06-05
input done, fixed cheats input
Fire-Head
3
-31
/
+864
2019-06-03
added NO_MOVIES
Fire-Head
1
-0
/
+11
2019-06-02
gamestates fixed, mpeg now working
Fire-Head
1
-43
/
+147
2019-06-02
mouse fixed
Fire-Head
1
-3
/
+5
2019-06-02
fixed merge
aap
1
-2
/
+3
2019-06-02
skeleton updated, windows specific stuff added
Fire-Head
8
-305
/
+2541
2019-05-31
rw skeleton
Fire-Head
5
-0
/
+1618