| Commit message (Expand) | Author | Files | Lines |
2020-05-08 | most of animation system done; little stuff here and there | aap | 1 | -0/+4 |
2020-05-07 | VC vehicles just barely working now | aap | 1 | -2/+0 |
2020-05-06 | reverting fuckup | aap | 1 | -0/+2 |
2020-05-06 | updated librw | aap | 1 | -2/+0 |
2020-05-01 | Screen mode selector and persistent map target fix | eray orçunus | 1 | -29/+39 |
2020-04-29 | implemented improved video modes for win.cpp | aap | 1 | -5/+108 |
2020-04-26 | Remove struct workaround in CControllerConfigManager | Sergeanur | 1 | -1/+0 |
2020-04-26 | Initial GLFW support | eray orçunus | 2 | -34/+8 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -0/+8 |
2020-04-24 | more 1.1 patch | Nikolay Korolev | 1 | -2/+7 |
2020-04-22 | Crossplatform work continues | eray orçunus | 2 | -2/+13 |
2020-04-17 | Remove patches | Sergeanur | 1 | -60/+3 |
2020-04-17 | rem refs | Fire-Head | 2 | -19/+13 |
2020-04-15 | Default native resolution mode and small camera fixes | Sergeanur | 1 | -4/+25 |
2020-04-09 | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 1 | -7/+7 |
2020-03-29 | CShotInfo, CWanted done, Frontend fix | eray orçunus | 1 | -6/+0 |
2020-03-28 | Limit frontend FPS to 100 | eray orçunus | 1 | -1/+7 |
2020-03-28 | WaterCannon done, resource ico | Fire-Head | 2 | -1/+12 |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -2/+2 |
2020-02-07 | cMusicManager | Sergeanur | 1 | -1/+1 |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 1 | -0/+7 |
2019-10-29 | Small CPad fixes | Sergeanur | 1 | -6/+6 |
2019-10-27 | ControllerConfig done | Fire-Head | 2 | -35/+44 |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2 | -2/+3 |
2019-08-27 | More more more audio | Filip Gawin | 1 | -1/+1 |
2019-08-15 | AnimViewer! | eray orçunus | 2 | -11/+36 |
2019-08-02 | sampman done | Fire-Head | 1 | -0/+0 |
2019-07-25 | fixed dinput | aap | 1 | -30/+41 |
2019-07-20 | premake and appveyor update | ThirteenAG | 1 | -4/+4 |
2019-07-10 | and of course the last commit didnt fix everything | aap | 1 | -1/+1 |
2019-07-10 | added wrappers around math functions | aap | 1 | -5/+5 |
2019-07-03 | Update Frontend. | _AG | 1 | -0/+4 |
2019-07-03 | cleaned up to be closer to original game | aap | 2 | -29/+17 |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 2 | -12/+4 |
2019-07-02 | Implemented frontend inputs. | _AG | 2 | -4/+12 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 1 | -94/+94 |
2019-06-28 | misc stuff, mostly collision | aap | 1 | -9/+2 |
2019-06-25 | Initial commit for Frontend. | _AG | 2 | -2/+6 |
2019-06-17 | first part of CFileLoader | aap | 1 | -0/+1 |
2019-06-17 | got rid of upper case types | aap | 1 | -23/+23 |
2019-06-13 | CPad done | Fire-Head | 1 | -2/+2 |
2019-06-13 | fixed CFileMgr somewhat; still issues when loading saves | aap | 1 | -0/+7 |
2019-06-11 | tmp | Fire-Head | 2 | -175/+173 |
2019-06-05 | VK_LEFT fix | Fire-Head | 1 | -0/+1 |
2019-06-05 | win.cpp/skeleton.cpp done | Fire-Head | 1 | -34/+34 |
2019-06-05 | input done, fixed cheats input | Fire-Head | 1 | -29/+864 |
2019-06-03 | added NO_MOVIES | Fire-Head | 1 | -0/+11 |
2019-06-02 | gamestates fixed, mpeg now working | Fire-Head | 1 | -43/+147 |
2019-06-02 | mouse fixed | Fire-Head | 1 | -3/+5 |
2019-06-02 | fixed merge | aap | 1 | -2/+3 |
2019-06-02 | skeleton updated, windows specific stuff added | Fire-Head | 4 | -0/+2255 |