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* Fix/change some Windows defineeray orçunus2020-07-251-3/+0
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* 90% fixes, 10% skel refactoringeray orçunus2020-07-241-23/+2
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* 64-bit on Windowseray orçunus2020-07-221-2/+6
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* Linux build supporteray orçunus2020-05-111-1/+0
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* Remove struct workaround in CControllerConfigManagerSergeanur2020-04-261-1/+0
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* Initial GLFW supporteray orçunus2020-04-261-33/+4
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* Crossplatform work continueseray orçunus2020-04-221-0/+11
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* rem refsFire-Head2020-04-171-3/+3
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* Merge branch 'master' into masterFire_Head2019-10-271-1/+38
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| * ControllerConfig doneFire-Head2019-10-271-1/+38
| | | | | | | | Fix Cam enum
* | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-0/+1
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* AnimViewer!eray orçunus2019-08-151-0/+1
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* Update Frontend._AG2019-07-031-0/+4
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* cleaned up to be closer to original gameaap2019-07-031-2/+2
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* Revert "Implemented frontend inputs."aap2019-07-021-4/+0
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* Implemented frontend inputs._AG2019-07-021-0/+4
| | | | Fixed #66 and few other stuff.
* Initial commit for Frontend._AG2019-06-251-0/+2
| | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
* tmpFire-Head2019-06-111-0/+40
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* skeleton updated, windows specific stuff addedFire-Head2019-06-021-0/+46