summaryrefslogtreecommitdiffstats
path: root/src/skel/glfw (follow)
Commit message (Expand)AuthorAgeFilesLines
* Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-271-2/+1
* Fixeseray orçunus2020-09-271-6/+22
* Fix MASTER build with glfwSergeanur2020-09-261-1/+85
* Original screen grabberSergeanur2020-08-141-0/+16
* Update glfw.cppblingu2020-08-071-1/+1
* added FreeBSD supportblingu2020-08-051-0/+4
* 90% fixes, 10% skel refactoringeray orçunus2020-07-241-2/+11
* 64-bit on Windowseray orçunus2020-07-221-1/+1
* Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-2/+0
* Fixes from miamieray orçunus2020-07-201-4/+0
* Remove console and fix stheray orçunus2020-07-041-0/+3
* Re-enable console for debugging frontenderay orçunus2020-07-031-0/+6
* update glfw.cppFire-Head2020-06-291-7/+199
* Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-1/+1
* skeleton typosaap2020-05-231-4/+4
* blacklist for glfw "joysticks"aap2020-05-141-1/+14
* Fix linux warningsFilip Gawin2020-05-121-1/+1
* Fix Windows build and premakeeray orçunus2020-05-111-1/+1
* Linux build supporteray orçunus2020-05-111-50/+125
* Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-3/+5
* Screen mode selector and persistent map target fixeray orçunus2020-05-011-26/+29
* improved video modes for glfwaap2020-04-301-40/+146
* removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?aap2020-04-281-79/+0
* fixes for glfwaap2020-04-261-15/+16
* Initial GLFW supporteray orçunus2020-04-261-0/+1651